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The Road to LCV4.1

It has been two months since the release of the LCV4.0 milestone and its emergence from open beta. This means we’ve had plenty of time to dig into that big list of features that is planned for the upcoming LCV4.1 milestone. In case you are wondering about other coming milestones, check out this video.

The Clarion Vianta in old London town with transparent windows.

Here just highlight a few of the upcoming features of that version:

[h2]Campaign[/h2]
  • Completely new sales model, dealerships, and marketing mechanics
  • A whole bunch of improvements to the campaign hub and other UI
  • Ability to add factories to existing productions without facelifting
  • Quicker campaign start and adjustable engineering times

[h2]Sandbox, Art, BeamNG[/h2]
  • Visual engine customization
  • Big rework of chassis and suspensions
  • 3D Fixtures, movable and adjustable without being limited to the car
  • Adjustable transparency for car windows
  • Several new awesome photo scenes and photo scene UI
  • Car and engine tagging and organizing in sandbox
  • Added depth to choice of convertible types
  • Custom definitions of what lights on the car do, export to BeamNG


There is a lot more to it than that though, and as always we have been showing off the progress towards the next milestone on our YouTube channel. If you haven’t already, check out these videos to see what awaits you in this next big update and how the implementation of the new features is coming along.

[h3]LCV4.1 Planned Features Overview Video (June 18th)[/h3]
https://youtu.be/gs2PX7ea2N0
[h3]Progress Update 1 (July 9th)[/h3]
https://youtu.be/wb76mrDAuFU
[h3]Progress Update 2 (August 12th)[/h3]
https://youtu.be/fvoTBD4WvY4
We are aiming for a first open beta of the LCV4.1 around mid to late September at this point.
Cheers!