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  3. Multithreading - Part 4

Multithreading - Part 4

  • Multithreaded Physics (server-side)
  • Bugfix vaccum volumes would refill with atmosphere when build is updated
  • Bugfix server crash when loading the state of a computer with more than 16 storage vars
  • Wheel/BigWheel: Added an option in getinfo (V) to visually and functionnaly reverse it
  • Added chat conversation to log file and console