Bugfix delete+add block making the last block use the same material as the newly added block
Bugfix physics: angular acceleration applied from components (wheel and props) was using an inertia tensor that didn't include sub grids, causing weird bouncy behaviour
Bugfix physics: angular acceleration was duplicated causing excess angular movement and some yeets in extreme circumstances
Tweaked rasterized screens to get a more precise occlusion/depth test
Fixed a threshold mapping defect with IO input on ThrottleLever
Fixed ability to interact with ThrottleLever with AllowIoInput ON even when not sending data
Fixed ability to set light colors RGB via GetInfo (V)
Fixed ability to set ItemConveyor filter via GetInfo (V)
Added notion of temperature to fluids (in preparation for upcoming components)