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Archean News

Patch notes May 20

  • Refactored creative inventory
  • Fixed CTD caused by some manipulations in F4 admin menu's sort functions
  • Fixed CTD on Windows when adding a HudController that had code in it (a previously removed component)

Quick fix

  • Fixed crash to desktop on windows after the anniversary update

1 year anniversary update

  • Added a DEMO version of the game (available next week)
  • Added translations (Français, Español, Deutsch, Italiano)

Quick fix May 10

  • Adjusted creative inventory stacks to item max_stack instead of 50 (fixes stack splits spamming issues)
  • Fixed HUD Controller "Failed to load program"
  • SmallPivot/SmallHinge/LinearTrack: fixed old blueprints giving wrong initial value

Patch notes May 9

  • LinearTrack: Fixed bug in non-servo mode where input speed will be clamped to its bounds instead of max speed
  • XenonCode: Fixed variable scope within if/else blocks
  • Fixed build first block not causing player collision
  • HUD: Added virtualscreen and screen_copy
  • HUD: Added set_resolution_scale function
  • Volume: Fixed temperature not serialized