Demo Patch notes: 21/07/2025
[p]We have updated the demo to our latest build. Play across 10 different maps and try to make it to the weather tower![/p][p][/p][h3]FOV Slider[/h3]
- [p]A Field-of-View slider is now available in settings.[/p][p][/p]
- [p]Refilling water containers now uses right-click (RMB) instead of E.[/p]
- [p]You can now drink from snowy or, if you're brave, muddy ground.[/p]
- [p]New input prompts added. [/p]
- [p]You can switch on on-screen prompts for item actions.[/p]
- [p]The crosshair now animates when you're unable to carry something underarm.[/p]
- [p]A circular progress bar appears when holding to interact. [/p]
- [p]Pressing M opens the map if it is in the hotbar.[/p]
- [p]Radio and cassette player volume can be changed in game.[/p][p][/p]
- [p]Water containers are refillable from snow, but can also store poisonous water.[/p]
- [p]Cooking now reduces food size in your inventory — without lowering calories.[/p]
- [p]Wild garlic, wild strawberries, and wild carrots now provide better nutrition. [/p][p][/p]
- [p]Tin cans are now treated separately by type — they no longer stack into the same hand.[/p]
- [p]The flashlight correctly shows whether it's on or off inside shelters.[/p]
- [p]Waterproof backpacks now protect stored items from rain and help them dry.[/p]
- [p]Backpack sizes are now displayed accurately when inspecting them.[/p]
- [p]Clothing insulation has a greater effect on your body temperature.[/p]
- [p]More clothes can get damaged. [/p][p][/p]
- [p]Added a miniature landscape diorama inside the Weather Tower showing your journey.[/p]
- [p]Improved liquid rendering when holding containers.[/p]
- [p]Breakable furniture added — cabin tables and chairs can now be destroyed.[/p]
- [p]Map start location and Weather Tower location are now accurately marked.[/p]
- [p]Improved rock formations in European Beech areas.[/p][p][/p]
- [p]Balanced items and consumables available from the starting cabin.[/p]
- [p]Balanced wetness from swimming, its more dangerous now.[/p]
- [p]Rare waterproof and insulated clothing is even rarer now.[/p]
- [p]Balanced getting dry to make it harder. It won't happen until certain conditions are met, e.g. the world temperature is above 2C.[/p]
- [p]All shelters now start at the world temperature, its easier to die at the start.[/p]
- [p]Fires are harder to maintain in storms, look for rocky outcrops if you are outside. [/p][p][/p]
- [p]New audio mix.[/p][p][/p]
- [p]Various minor other bug fixes[/p]