New Game Update is here!
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[/p][p]Dear Community![/p][p][/p][p]ANGST: A TALE OF SURVIVAL is one week old! As stated in our last community post, after a few quick fixes we managed to deploy earlier this week, we continued to engage with you across all communication channels, reading every report, idea, and piece of feedback you shared. [/p][p]Today, we present the next update we've been crafting for you (as seen in the picture above), including several changes you requested:[/p][p][/p][h3]New language: [/h3][h3]ANGST: A TALE OF SURVIVAL can now be played in Turkish![/h3][h3]Hoş geldiniz, dostlar! [/h3][p][/p][h3]Improvements:[/h3]
- [p]Added a new meal: Berry Mushroom Skewer. Cook berries mixed with mushrooms for a reasonably nutritious food option available without wolf or rabbit meat.[/p]
- [p]When setting up the time to rest, added shortcuts for keyboard and mouse users — you can now adjust rest time with the A/D keys.[/p]
- [p]Using the shortcut button of an empty belt slot will now holsters your currently equipped weapon/tool into that slot - especially useful when holding a torch and wanting to quickly holster it to preserve durability.[/p]
- [p]Enemies will now reset their positions after player death or when entering an interior. No more camping over your backpack or waiting outside the door.[/p]
- [p]Tools and weapons can now be picked up directly into the 'equipped' slot when no empty slot is available in the backpack or belt.[/p]
- [p]Added a “sort” option that arranges items in your backpack by type. (Stack splitting will follow later - we hear you!)[/p]
- [p]Added an indicator showing the number of items you are currently dragging when managing backpack and storages.[/p]
- [p]Added a button directing to the Guides section in the Steam Community hub. We will be adding content there, so the guide is under active development.[dynamiclink][/dynamiclink][/p]
- [p]Reduced the damage wolves deal to the player[/p]
- [p]Balanced warmth values of findable clothing against fur clothing (Fur clothes are now the best protection against cold, with the trade-off that findable clothes offer additional perks)[/p]
- [p]Increased text size for improved readability[/p]
- [p]Fixed missing ambient SFX for Campfires/Stoves[/p]
- [p]Fixed a bug preventing the placement of more than 10 Animal Traps, as well as an issue causing traps to occasionally disappear visually[/p]
- [p]Fixed a bug where pressing two shortcut buttons for the belt inventory caused one of the items to disappear[/p]
- [p]Fixed a couple type-o's in translations.[/p]
- [p]Many minor fixes we won’t list here to spare you the boredom :)[/p]