Lunar Eclipse - Update 0.35
Hello everyone!
Today’s update is a relatively small one, but still meaningful. Just to give you a bit of context - I’m currently working hard on preparing the game for Early Access next month, which means lots of things are happening behind the scenes. Despite the workload, I’ve managed to push a few updates: new language support and the first steps toward full gamepad support. Let's go over everything!
[h3]Localization[/h3]
And of course, if you'd like to see the game in other languages, don't hesitate to leave a comment. If there's enough interest, I'll be happy to add more localizations to my to-do list.
[h3]Save System[/h3]
Let me know if you'd like even more in the future - I’m open to expanding it further based on your needs.
[h3]Puzzles[/h3]
[h3]UI[/h3]
[h3]Settings Menu[/h3]
[h3]Outfit Fixes[/h3]
[h3]Gamepad Support (Work in Progress)[/h3]
This is just the first step. I’m aiming to finish full gamepad support by the end of this month — I’ll keep you posted!
Thank you so much for your continued support - it really means a lot and keeps me motivated through the development process. If you have ideas, requests, or just want to say hi, feel free to leave a comment below.
More exciting updates are on the way, so stay tuned!
[hr][/hr]
https://store.steampowered.com/app/2953480/Lunar_Eclipse/
Today’s update is a relatively small one, but still meaningful. Just to give you a bit of context - I’m currently working hard on preparing the game for Early Access next month, which means lots of things are happening behind the scenes. Despite the workload, I’ve managed to push a few updates: new language support and the first steps toward full gamepad support. Let's go over everything!
[h3]Localization[/h3]
- Ukrainian language has been added - this one is especially close to me, and I’m very happy to finally include it.
- Simplified Chinese is now also supported - if you're playing in this language, feel free to let me know if anything looks off or needs adjusting!
And of course, if you'd like to see the game in other languages, don't hesitate to leave a comment. If there's enough interest, I'll be happy to add more localizations to my to-do list.
[h3]Save System[/h3]
- Added 4 additional save slots - the total number has now increased from 4 to 8.
- This should give you more flexibility when experimenting or replaying certain parts of the game.
Let me know if you'd like even more in the future - I’m open to expanding it further based on your needs.
[h3]Puzzles[/h3]
- Added button press animations to keypads, so you’ll now get clearer visual feedback when interacting with them. Small change, but it helps improve the feel of the puzzles.
[h3]UI[/h3]
- Some minor UI effects have been improved - previously they could get stuck during certain animations. This should now work more smoothly.
[h3]Settings Menu[/h3]
- The Display tab has been merged with the Graphics tab. Now all your visual settings are in one place.
- A new Key Binding tab has been added.
- Keyboard key bindings have been moved here from the Controls tab.
- This is part of the ongoing work to support gamepads and improve overall navigation.
- At the moment, only keyboard key remapping is functional - but gamepad remapping will be added once full controller support is ready.
- This is part of the ongoing work to support gamepads and improve overall navigation.
[h3]Outfit Fixes[/h3]
- Fixed a few small clipping issues with character outfits.
- Some visual artifacts may still appear due to technical limitations. I’ll keep working to resolve them where possible - thanks for your patience and understanding!
[h3]Gamepad Support (Work in Progress)[/h3]
- I have officially started working on gamepad support, starting with the Xbox controller.
- You can’t control the character with the controller yet.
- However, some menus (Main Menu, Options, Collectibles, Journal) should now work properly.
- Dynamic button hints have also been added - they’ll now change based on whether you’re using a keyboard or controller.
- You can’t control the character with the controller yet.
This is just the first step. I’m aiming to finish full gamepad support by the end of this month — I’ll keep you posted!
Thank you so much for your continued support - it really means a lot and keeps me motivated through the development process. If you have ideas, requests, or just want to say hi, feel free to leave a comment below.
More exciting updates are on the way, so stay tuned!
[hr][/hr]
https://store.steampowered.com/app/2953480/Lunar_Eclipse/