1. Lunar Eclipse
  2. News
  3. Update 0.41.4

Update 0.41.4

[p]Hey everyone! While I’m continuing to work on improvements after the last update, some of them have already been added to the game:[/p]
  • [p]Fixed clipping between certain clothing elements.[/p]
  • [p]Fixed a bug that allowed players to duplicate an item in the inventory.[/p]
  • [p]Corrected a few spelling errors on in-game textures.[/p]
  • [p]Fixed an issue where the player could interact with some objects through walls.[/p]
  • [p]Fixed a problem where the game appeared too dark when running on DX11 instead of DX12.[/p]
[p]It’s important to understand that Lunar Eclipse was originally developed and optimized for DX12. DX11 support remains as a legacy compatibility option. You can still use it to improve performance on lower-end systems, but it doesn’t deliver the same visual quality or feature set as DX12[/p][p]In the previous update, there was a mistake on my side that caused the image to appear significantly darker when running on DX11. This issue has now been fixed — visuals in DX11 mode should look almost the same as they did before version 0.40.0.[/p][p]Thank you all for your continued support! I’m currently working on a few more improvements planned for next week — including a more convenient item interaction system, where a small marker will light up near objects as you approach, making it easier to notice interactable items.[/p][p][/p][hr][/hr][p][/p][p][dynamiclink][/dynamiclink][/p]