Update 0.41.5
[p]Hello everyone.[/p][p]Over the past week, I’ve made several improvements related to the overall gameplay experience. Let’s go over the changes.[/p]
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- [p]Items are now highlighted when the player is within a certain distance, making it easier to notice which objects can be interacted with.[/p]
- [p]Character rotation during attacks has been implemented — now Ealish slightly turns toward the direction of the player’s camera when performing melee attacks. The maximum correction per hit is limited to 10 degrees, making close-combat movement feel a bit more natural.[/p]
- [p]In the previous patch, I fixed an issue that made the game appear too dark when running on DX11. In this update, I’ve also added a brightness adjustment option in the “Graphics” settings menu, so everyone can tune the image to their liking.[/p]
- [p]Fixed several translation errors in some of the diaries.[/p]
- [p]Fixed a few cases where clothing elements intersected with each other. Some clipping may still occur, and I’ll continue cleaning it up in upcoming patches.[/p]
- [p]Some players missed the save point on the Residential Floor, so a small trigger event has been added — it now highlights or points out the save point when you walk near it.[/p]