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  3. Patch Notes #87 - Bug Fix Bonanza

Patch Notes #87 - Bug Fix Bonanza

Added a quest for The Future

Fixed some quest bugs and dialogue

Fixed item descriptions

Added description of skill to skill books

Updated Ice Vein health (200->150)

Buffed Ice Crystal Fragments drop rate from Ice Veins

Added Ice Crystal Chunk as rare drop from Ice Veins

Changed Gold Veins in CoD to FW versions (can know kill them for Gold Mining Daily)

Lowered Pharaoh Relics from level 45 to 40

Lowered crafting time for Undead Rings

Reduced required Fire Ring amount on Blazing Bling quest

Updated certain items to no longer be consumable, helping fix a quest bug

Sent out missing Gem Notes to players that bought multiple

Updated old quests that talked about being a daily quest.

Added [Event] to quests that you complete during an event

Moved Dusty, "the Guard" (pickaxe quest) to CC

Added sign in CoSR about mining

Added sign next to Tailor Tina

Updated Craft Times and Gem Cost for Crafting

All shops in main zone shops now follow standard (scrolls, potions, gold items, gem items)

Added Iron Molds to shop in CoSR

Added Silver Molds to shop SG

Removed XP and Faction Potions from SG shop

Added "Deliver" before all delivery quests

Updated some NPC's missing before quest dialogue

Balanced Crab Relics

Fixed SG shop item

Added Memorial in MW for World's First Solo Future Kill - Congrats Defincarna999!!!

Added Memorial in FN for World's First Solo Evil McFreezeGuy Kill - Congrats Arc!!!

Updated the shape of Cat Memorial in MC

Minor text fixes

Added Dream Reaper Box to Gemster

Added Head of the Herd to Gemster

Added Cat Hat to Gemster

Astronaut Box has been brought back to the Gemster!

Added "What's Included?" to boxes so players know what to expect from opening an Outfit Box.

Every iron and silver vein now has the same opportunity to give sapphire, onyx and amethyst.

* Setup JDK Mission Control and started using Java Flight Recorder to find bottlenecks.

* Found some bottlenecks and fixed them!

* Fixed the bug where items were stacking in Steam inventories.

* Added DDOS protection.

* Scaled back DDOS protection as it was too harsh. lol

* Optimized several areas where data is converted between JSON Objects.

* Optimized tick iteration of mob spawns.

* Turned off DDOS protection as it was giving a lot of false positives. I'll find some other better software to deal with it.

* Optimized the server rate limiters.

* Fixed a bug where transfering quest items between a bank tab and bags wouldn't inc/dec the quest counter.

* Fixed the bug where sometimes randomly a kill wouldn't count towards a quest.

* More optimizations across many parts of the server code.

* Fixed the Steam Inventory stacked item not transfering to mail properly bug.

* Added a check for buffs being full when trying to cast.

* While logging in to the Steam version, the game now checks if in-game achievements need syncing to Steam and then syncs. (Some people were having an issue where random achievements weren't unlocking on Steam)

* Upgraded to version 34 of Electron. Made a build and released it to Steam.

* FO2 has been reviewed by Steam's Steam Deck compatibility team and we are now marked as Playable!

Things to work on to become Steam Deck verified.