1. Fantasy Online 2
  2. News

Fantasy Online 2 News

Patch Notes #113 - Chat v1.5 & NCC Prep

[p]Starting in October all Patrons and upcoming Steam subscribers will receive an exclusive item every month! The higher the Gamer tier, the more exclusive items you will get.[/p][p]Gamer Tier - Exclusive Item x1[/p][p]Pro Gamer Tier - Exclusive Item x2[/p][p]Ultra Gamer Tier - Exclusive Item x4[/p][p]Triple Ultra Gamer Tier - Exclusive Item x12[/p][p]We are currently holding a Discord poll to determine what the October 2025 exclusive item will be. As of right now it's a very very tight race! Don't forget to vote here:
[/p][p]https://discord.com/channels/1076004705773310084/1307080602872188969/1413676000058806333[/p][p][/p][h2]Steam subscription options coming soon![/h2][p][/p][p]And now, on with the patch notes![/p][p][/p][p]A lot of people are now playing exclusively on mobile, so I decided to move about half of the chat rewrite work up in the schedule to right now![/p][p][/p][p]Here's what Chat v1.5 looks like. There's a lot going on here, so let's go over all the features.[/p][p][/p][p]The top left arrow can be used to shrink and grow the chat window.[/p][p][/p][p][/p][p][/p][p]When chat is minimized and you receive a whisper, a guild message, or a party message, the chat box will highlight to show there's a new message for you to view.[/p][p][/p][p]There are now chat tabs that are dedicated to whisper, guild, and party chat.[/p][p][/p][p][/p][p]On the guild and party tabs, you don't have to use /g or /p to chat.[/p][p][/p][p][/p][p]All chat tabs can now be paused to slow down scrolling when new messages come in.[/p][p][/p][p][/p][p]The friends and ignores pop up window has been moved and now pops out of the bottom right of the chat message input box.[/p][p][/p][p][/p][p]The chat text input box now accepts multiline input that wraps around.[/p][p]And that's Chat v1.5 in all it's glory! Now on to all the other stuff I've been working on.[/p][p][/p][p][/p][p]We've got our first implant in the game as we get ready to release Ascension in October![/p][p][/p][p]Gamer's Patch Notes[/p]
  • [p]MySQL databases updated to v8.4.4[/p]
  • [p]SmartfoxServer updated to v2.20.3 which includes Tomcat 9.0.105, with several bug and security fixes.[/p]
  • [p]Fixed GUIFont bitmap font code to work with negative left bearings and to deal better with single character strings.[/p]
  • [p]Separated out friends list into it's own file and cleaned it up a bit.[/p]
  • [p]Started work on new chat![/p]
  • [p]Added multiline text input to chat.[/p]
  • [p]Added emoji picker to chat. (BabylonJS text input can't handle emojis so this will come in the future)[/p]
  • [p]Added new top right mobile buttons that are smaller.[/p]
  • [p]Fixed insets on mobile.[/p]
  • [p]Moved over friends/ignores to new chat.[/p]
  • [p]Added send button to mobile on new chat.[/p]
  • [p]Ported over 90% of the code from old chat to new chat.[/p]
  • [p]You can now click a name in your friends list to start a whisper to them.[/p]
  • [p]Setup Java Flight Recorder continuous recording to analyze performance bottlenecks.[/p]
  • [p]Added expaning and shrinking to the chat.[/p]
  • [p]Chat is now shown by default on mobile.[/p]
  • [p]Added iPad support for iOS builds! Update to latest in TestFlight![/p]
  • [p]Fixed some friends/ignores bugs.[/p]
  • [p]Fixed a chat bug where text would overlap.[/p]
  • [p]Fixed a chat bug where messages would render in the wrong order.[/p]
  • [p]Fixed a bug with the population of the quest log on login.[/p]
  • [p]You can now mouse over and click chat messages to start whispers.[/p]
  • [p]Fixed a highlight bug with GUIToggle.[/p]
  • [p]Added whisper tips to whisper tab.[/p]
  • [p]Added guild chat tab.[/p]
  • [p]Added party chat tab.[/p]
  • [p]Added server and client code for the process of ascension.[/p]
  • [p]Start process of porting to *redacted*[/p]
  • [p]Signed docs with *redacted* for f2p launch next year.[/p]
  • [p]When chat is shrunk and you receive party, guild, or whisper chat then the border of the chat box changes to alert you.[/p]
  • [p]Shrinking chat will change tab to ALL automatically.[/p]
  • [p]You don't need /g on the guild tab or /p on the party tab anymore![/p]
  • [p]Chat play/pause is in![/p]
  • [p]Implants data has been added to characters server side.[/p]
  • [p]Added brain, heart, left arm, right arm, left leg, right leg implant slots on client and server.[/p]
  • [p]Added debug code that actually captures the game video directly in the game. Recorded at 720p, upscaled to 4k, and now on YouTube. Here's a test: [/p]
[p][dynamiclink][/dynamiclink][/p]
  • [p]Brain slot is now functional and visible in the implants tab.[/p]
[p]And would you believe that Dino has been busier than me? Believe it. You won't believe how much stuff he's added until you get to NCC on September 23rd.[/p][p]New Crab City
New adventures, quests, items, outfits, mounts, secrets and much more await you in the city!
You will be able to walk in from Dark Marsh so make sure you hit level 76 so you can enter NCC![/p][p][/p][p]
Bye Bye Surfside!
You all did it! The shores are returning to their former glory, or at least close enough, and the sea life has you to thank… even though you’re the ones that trashed it in the first place… maybe I’ll add some trash cans around the island next year? Nice work!!!
Surfside Shores will be leaving September 9, 2025 5:00 PM and returning next year with new challenges, items, mobs and much more![/p][p][/p][p]Gemster Update
Gemster will now have the Samurai Box and Pizza Slicer for sale! Chocolate Bunny Box and Floppy Bunny Ears will be leaving until 2027.[/p][p][/p][p]Patch Notes
- Added Samurai Box and Pizza Slicer to Gemster
- Added Chrono Ring, Nordic Helm and Dragon Wings to database
- Closed down Surfside Shores until next summer
- Reckless Strike Rank 3 now deals 2x Hate Damage
- Reckless Strike Rank 4 now deals 3x Hate Damage
- Pumpkinheads now drop toy wand
- Shopkeeper in NI now sells a Wanderer's Cap (int head item)
- Lowered quest goals for quests in FN and CL
- Lowered crafting cost of tier 3 shoulders from 500k to 100k
- Werebear faction changed to Lumber Lords
- Added additional Satyrs outside castle walls
- Changed Tiger Fish Steak to junk from consumable
- Create Screenshot camera icon
- Working on secrets in NCC[/p][p]P.S. - We're working on new Guild Warfare and will have more to share about it soon![/p]

Patch Notes #112 - Pirate Shores Dungeons

[p]Pirate Shores
The black flag flies once more over the horizon. Undead Blackbeard and his crew have clawed their way back from the abyss to claim the seas as their own. Board your ship, ready your blades, and take back the Pirate Shores![/p][p][/p][p]

What to expect!
- Fight your way through Blackbeard's crew to get your hands on new weapons, armor, rings, trinket and outfits!
- Easy Level Dungeons, level 30 requirement, will create a slight challenge by increasing the HP and damage for level 30 range mobs.
- Medium Level Dungeons, level 60 requirement, a tougher challenge introducing Debuffs while having increased HP and damage for level 60 range mobs.
- Hard Level Dungeons, level 90 requirement, turn the dial up even higher and bring about Aggro, additional Debuffs, increased HP and damage for level 90 range mobs.
- All difficulties have different items to obtain. So make sure, even if you're max level, to do the level 30 and 60 dungeons to collect everything![/p][p]- You'll need to be in a party to enter the Dungeon. Minimum of two players.
- Loot is a little rarer than normal zones! So keep grinding to get your hands on some booty![/p][p]- Mobs and Bosses do not respawn. Once you've wiped the shores of pirates and turned in your daily quests you can teleport out using the NPC on the beach near spawn.

Relics
Relics are a new item type coming with the Pirate Shores dungeon and other dungeons in the future. You'll have a chance at obtaining the Pirate's Flag, Captain's Log and Blackbeard's Spyglass from Undead Blackbeard!

Enhanced Spyglass
Enhanced? Yes! Obtain the base version of Blackbeard's Spyglass and a new rare resource called Cursed Doubloons to focus your Spyglass into specific stat types. The 3 enhanced versions all give strength bonuses while gaining additional stats based on how you focus the Spyglass.

Cooldown Timer Info and FAQ
- You can do one attempt per day of per difficulty.
- Dungeon cooldowns reset at the normal daily reset time.
- The cooldown activates when you enter the zone so don't teleport out!
- While in a party, if you disconnect and the other party members are still in the dungeon you will rejoin upon logging back in.
- If all party members leave the zone or log out the zone will close.

Q: My party is still in the dungeon and I teleported to a different zone. Can I rejoin them using the Dungeon Ready Up Window?
A: No, you are locked out from rejoining.

Q: I went in with a party but then they left so I could do the dungeon solo. If I disconnect or teleport to a new zone, does the dungeon close?
A: Yes and you'll need to wait for the next daily reset to enter the same difficulty dungeon.

Q: My team and I are in the dungeon and I disconnect but they don't. They are still in the zone, can I rejoin?
A: Yes, as long as a party member is still in the zone when you log back in you'll be with them.

Q: If someone relogs are they still considered part of the party? Normally it kicks you out once you dc.
A: Yes and no. They will join your instance but will need an invite back to be part of the party again.[/p][p][/p][p]
Patch Notes
- Pirate Shores is here!
- Added Mobs, NPCS, quests and drops to Pirate Shores
- Added Fishbreath Fred to MC to promote the arrival of Pirate Shores
- Added Pirate Shores Easy, Medium, Hard NPCs to MC. These are how you ready up and enter a dungeon.
- Other NPC added to MC include Spyglass Enhancer, Cartographer, Pirate Seamstress, Pirate Smith
- Shifted Surfside Shores NPCs in MC to the right
- Added debuffs to medium and hard mode mobs in Pirate Shores
- Added aggro to hard mode mobs
- Pet Fire Fairy buffed - atks from -0.1 to -0.2 and atkp from 480 to 520
- Lowered T1 Face Blueprint cost from 50k to 10k
- Lowered T1 Face Crafting cost from 80k to 10k
- Lowered level for Lituus, Scindere, Gladius and Aegis from 80 to 72
- Lowered level for the Envenomed versions of Lituus, Scindere, Gladius and Aegis from 80 to 74
- Lowered Azoth, Mors Aureus, Answerer, Malleus, Arbalest to level 70
- Lowered Olyndicus level from 78 to 76
- Lowered Quiver level from 75 to 72
- Lowered Fusion Ingot crafting time from 8hrs to 4hrs
- Lowered Fusion Bases crafting time from 16hrs to 6hrs
- Lowered Lituus, Scindere, Gladius and Aegis crafting time from 24hrs to 12hrs
- Lowered Envenomed crafting times from 24hrs to 12hrs
- Lowered Energy cost of Microdon Morph from 2000 to 200.
- On to NCC![/p]
  • [p]Fixed a database connection bug.[/p]
  • [p]Fixed a bug having to do with over 2 active battle passes.[/p]
  • [p]Fixed a bug having to do with the tooltip going offscreen.[/p]
  • [p]Started work on Steam subscription API.[/p]
  • [p]Started work on new Steam Gem Shop window.[/p]
  • [p]Updated Steam to Electron v37.3.1.[/p]
  • [p]Added listeners for Steam micro transaction callbacks.[/p]
  • [p]Added New Crab City map to the server.[/p]
  • [p]Updated some of the styling of https://www.reddit.com/r/FantasyOnline2/[/p]
  • [p]Added a new window for mobile that contains the tooltip. Works on market, shop, crafter for now.[/p]
  • [p]Hold for 0.5 to see tooltips on mobile for loot window, shop, collector, market. Still working on bags.[/p]
  • [p]Added temp send button for chat on mobile.[/p]
  • [p]Added zone cooldown tracking server side.[/p]
  • [p]Added the ability to add a speed modifier to items.[/p]
  • [p]Added speed to mounts.[/p]
  • [p]Fixed a bug with cache clearing on Steam.[/p]
  • [p]Added server selection to mobile.[/p]
  • [p]Added show morphs toggle to settings window and it's working.[/p]
  • [p]Added show scale toggle to settings window and it's working.[/p]
  • [p]Devotion is now party or self only.[/p]
  • [p]Added dungeon cooldown final code.[/p]
  • [p]Separated out the main site gem shop and rewrote it.[/p]
  • [p]Added a new main site first time gem note purchase discount code which is FO2FIRST70[/p]
  • [p]Level cap raised to 95[/p]
[p][/p]

Patch Notes #111 - Summer 2.0

[p]Beaches, Pirates, Trash?[/p][p]Surfside Shores Finale
With only two weeks left until Surfside Shores leaves a new challenge has arrived! The beach has been trashed. Not going to point any figures at who's to blame but a clean up needs to happen! Trash Bags litter the shore line and we need your help cleaning it up! Head to Surfside Shores now and speak with Litter Lou to start the clean up.

Pirates on the horizon!
ARRRGH!!!!! Pirate Shores is on the way and will make landfall on August 26th at 5pm PST! Prepare to claim the treasures hidden on the shores!

Gemster Update
The votes were super close between the boxes! A difference of 1 vote decided the winner! Head over to the Gemster to get your hands on the Panda Box (100 Gems) and Orange Head (40 Gems).

On September 2nd I'll be posting another Patreon Poll to vote between the Samurai, Beekeeper and Musketeer box and Bluewind Sword, Pizza Slicer and Techno Sphinx Cap for the next Gemster Update coming September 9th!
[/p][p][/p][p]
Patch Notes[/p]
  • [p]Added Surfside Shores Finale mobs, items and npc[/p]
  • [p]Added Gemster Items - Panda Box and Orange Head[/p]
  • [p]Removed Skull Crusha and Viking box. Returning 2027[/p]
  • [p]Hookhand The Locksmith in Crablantis now gives you a Coral Slab or Salt Slab when opening a Treasure Chest[/p]
  • [p]Price changed from 15k to 20k to open Treasure Chest[/p]
  • [p]Lowered craft time of Vial of Kraken Ink from 8hrs to 4hrs[/p]
  • [p]Evil Pie Pet attack speed buff changed from -.1 to -.15[/p]
  • [p]Uber Evil Pie Pet attack speed buff changed from -.2 to -.3[/p]
  • [p]Added 4 Mounts for testing[/p]
  • [p]Added "Last Available:" and "Next Available:" to all Gemster Items and Boxes[/p]
  • [p]Changed Jolly Roger Skull in Crablantis to Algae Covered Skull[/p]
  • [p]Changed Anchor in Crablantis to Rusty Anchor[/p]
  • [p]Bottle of Regrets changed to Cup of Regrets[/p]
  • [p]Added some Pirate Shores items[/p]
  • [p]Added Pirate Shores mobs[/p]
  • [p]Added Pirate Shores Description[/p]
  • [p]Added Aggro/Debuffs to medium difficulty[/p]
  • [p]Prepped NPC Locations[/p]
  • [p]Updated game servers linux kernel.[/p]
  • [p]Added automatic zone instance creation and deletion on the server based on ready up system.[/p]
  • [p]Added most of ready up window.[/p]
  • [p]Fixed system audio being lowered on mobile.[/p]
  • [p]Fixed the mega party bug.[/p]
  • [p]Added instance number to zone enter chat message.[/p]
  • [p]Added server side code to allow for an entire party to ready up![/p]
  • [p]Ready up window now shows ready status![/p]
  • [p]Added a bunch of new attributes to the zone defintion.[/p]
  • [p]Finished the dungeon entry window.[/p]
  • [p]Final person to click ready now triggers entering the dungeon.[/p]

Patch Notes #110 - Collector v2

[p]Searching for items using the new Collector![/p][p]With the update Gamer did to the collector he added a new way to search for items! You can now search by All Items, Collected Items or Missing Items! This will help you on your hunt to collect everything![/p][p]Also, you can now use an item's description as a search. So I took some time to add unique text strings to a whole bunch of items! Below is a list of ways you can now search![/p]
  • [p]Event Names - Farmageddon, Fiesta of Flavor, Turkey Takeover, Nice List, Easter[/p]
  • [p]Event Zones - Haunted Forest, Holiday Isle, Surfside Shores[/p]
  • [p]Tier Number and/or Stat - examples: "Tier 5 Stamina", "Tier 3" (shows all tier 3 items), "Agility" (shows all tier items in the Agility class type)[/p]
  • [p]Box Names[/p]
  • [p]Battle Pass Names[/p]
  • [p]Artist Name[/p]
[p][/p][p]Patch Notes[/p]
  • [p]To help with searching your collector I added multiple text strings to item descriptions. Most recently "Obtained in/during \[Event/Zone Name]" to lots of items. You can search items in your collector by description so this will help you locate event items you're missing![/p]
  • [p]Added "Obtained in Haunted Forest" to items from HF[/p]
  • [p]Added "Obtained during the Farmageddon" to the event items[/p]
  • [p]Added "Obtained during the Turkey Takeover" to the event items[/p]
  • [p]Added "Obtained during the Fiesta of Flavor" to event items[/p]
  • [p]Added "Obtained in Surfside Shores" to event items[/p]
  • [p]Added "Obtained in Holiday Isle" to event items[/p]
  • [p]Added Pirate Ship and 3 horses for mount testing[/p]
  • [p]Fixed Cybermech Items description to the correct box name[/p]
  • [p]The Clamity, Tiki Terror and Megalodon respawn timer will be set to 20 minutes[/p]
  • [p]Cole Lector's Quest Items he's requesting will change from Resources to Junk. PLEASE REMOVE THE ITEM FROM YOUR COLLECTOR[/p]
  • [p]Sand Dollar craft time reduced from 8hrs to 4hrs[/p]
  • [p]The Clamity now drops a Normal and Uber pet that is tailored towards Intellect[/p]
  • [p]Megalodon now also drops the Microdon Morph - Shark Attack[/p]
  • [p]Glacier Union Officers in Frozen North now have a chance to drop a new shield called Frost Shield[/p]
  • [p]Forgotten Wasteland Pyramid map asset has been updated![/p]
  • [p]Change multiple mobs wander time to combat the size of their bounding box[/p]
  • [p]Knights of the Dead wander time changed from 10 seconds to 20 seconds[/p]
  • [p]Guards of the Dead wander time changed from 10 seconds to 20 seconds[/p]
  • [p]Mummies wander time changed from 10 seconds to 20 seconds[/p]
  • [p]Spiked Crab wander time changed from 15 seconds to 20 seconds[/p]
  • [p]Skele Ghoul wander time changed from 12 seconds to 20 seconds[/p]
  • [p]Black Widows wander time changed from 12 seconds to 20 seconds[/p]
  • [p]Ghosts wander time changed from 15 seconds to 20 seconds.[/p]
  • [p]Ported the Collector window to GUIWindowDynamic and GUIScrollList aka mobile.[/p]
  • [p]Pets are now slightly behind instead of slightly in front of players by default.[/p]
  • [p]Held a Bank Expansion Contract giveaway and found a MySQL connection bug thanks to everyone hammering on the Market![/p]
  • [p]Collector search text now seaches the item's description along with the title so you can search for things like "Tier 5" and you'll see all the Tier 5 items.[/p]
  • [p]Added a collectible items data api endpoint.[/p]
  • [p]Collector now has the option to see all missing collectible items.[/p]
  • [p]Fixed a bug with the Skillbook.[/p]
  • [p]Added level min/max from Market v2 to Collector v2.[/p]
  • [p]Added type filter from Market v2 to Collector v2.[/p]
  • [p]Removed some items from the db that weren't in game.[/p]
  • [p]Collector items are now ordered by when they were added to the game.[/p]
  • [p]Major upgrade to SuperTokens.[/p]
  • [p]Added ability for zones to be instanced only.[/p]
  • [p]Updated mobile projects to new packages that had breaking changes.[/p]
  • [p]Added character creation to mobile! (Thanks to all the testers on Discord!)[/p]
  • [p]New iOS and Android builds are now available with character creation![/p]
  • [p]Supertokens update completely broke the mobile signup code so that took awhile to fix.[/p]
  • [p]Fixed sign up on mobile.[/p]
  • [p]Fixed required email verification on the main site.[/p]
  • [p]Email/password accounts on mobile have been restricted to existing accounts. (Too much work to get email/password account creation perfect on mobile.)[/p]
  • [p]Created a new Steam release with fixes.[/p]
  • [p]And now the Collector v2 is fully mobile compatible![/p]
  • [p]Testing [/p]
[p]https://fantasyonline2.com/api/steam[/p]
  • [p] ... login working but I really don't see how account linking is going to work well. Main site and Steam accounts are very different. Well, at least part of it is done.[/p]
  • [p]Trying out different locations for the skill hot bar on mobile.[/p]
  • [p]Added server side code for our new mount sprite system.[/p]
  • [p]Decreased the resolution of the canvas on mobile a bit.[/p]
  • [p]Asked Steam to turn off Family Sharing due to a loophole.[/p]
  • [p]Fixed a but with Steam Inventory.[/p]
  • [p]Dungeon ready up window partially done.[/p]
  • [p]Started testing boat mount on water.[/p]
[p]iPhone: (Update in the TestFlight app)[/p][p][/p][p]https://testflight.apple.com/join/C87yj5vZ[/p][p][/p][p]Android: (Update in the Play app)[/p][p][/p][p]https://play.google.com/apps/testing/com.fantasyonline2.fov4[/p][p][/p][p]P.S. - We are now doing patch notes every 2 weeks on Tuesdays. Smaller updates in between will be announced on Discord in the #announcements channel. [/p][p]https://discord.gg/fantasyonline2[/p][p][/p]

Patch Notes #109 - Super Summer Update

[h3]https://www.patreon.com/c/FantasyOnline2[/h3][p][/p][p]Super Summer Update

Surfside Shores
Summer is here in Fantasy Online 2! Thanks to all the boards that were crafted last year Duke and his crew were able to buy an island, Surfside Shores! Your one stop shop for all things sun, sand and relaxation! Actually, relaxation might be the last thing happening here! Familiar faces from your journey have hopped on a boat and gone on vacation, however, what would be a vacation without some issues, family drama and a sunburn? Have fun taking on these new enemies and claiming the loot they have to offer!

Sunforged Supplies and Summer Gemster
What's a Summer event without some event themed cosmetics? You'll have plenty of outfits to craft and collect from Sunforged Supplies and additional outfit items for gem purchase at the Summer Gemster.[/p][p] Celestial Tailor
Where are Celestial Tailors?
Celestial Tailors are new crafters that you can visit in zones where you've obtain unique armors.

How do they work?
You'll need to obtain the normal version of the item, a celestial gem and some coin. Take that to a Celestial Tailor and the Tailor will split the item into two items. The original item you gave them and a new outfit version!

What Equipment can I turn into Outfits?[/p]
  • [p]Crab Armor[/p]
  • [p]Clam Armor[/p]
  • [p]Gooey Magma Armor, Bone Helms and Cutlass of Chaos[/p]
  • [p]Scrap Armor[/p]
  • [p]Dark Alien Armor, Weapon, Shield and Spiked Alien Pauldrons[/p]
  • [p]Bearserker Armor and Weapon[/p]
  • [p]Scuba Armor[/p]
  • [p]Cardboard Armor[/p]
  • [p]Chaos Armor[/p]
  • [p]Wooden Armor[/p]
[p][/p][p]
Summer Battle Pass
A new Battle Pass has arrived! Claim your Summer themed cosmetics and get unlock items to help you along your journey!

Gemster
The Gemster in Mirabella Cove and Crab Coast has 1 new item, Googly Eyes, and 1 new box, Crab Guardian Box, for sale!
Time Wander's Staff and Infini Box have been rotated out.

Patch Notes
- Added Surfside Shores
- Added 19 Mobs and Drops
- Added NPCs
- Added Quests
- Added Cruz' Board crafting
- Added Sunforged Supplies crafting
- Added Duke's Surf Shop
- Added Surf Apparel Shop
- Added 2 2025 Exclusive Items
- Added Summer Battle Pass
- Added Summer Gemster and Items
- Added 3 Surfside Shores Boss Achievements
- Added 3 Surfside Shores pets
- Added 1 Surfside Shores Morph
- Rotated out MC/CC Gemster Items
- Added Surfside Shores Teleport Skill
- Added "Obtained from the" Box name to items obtained by opening a box
- Added "Obtained from the" Battle Pass name to items obtained from a Battle Pass
- Added "Obtained from Surfside Shores" to resources, gem items, crafted items from Surfside Shores
- Removed the ability to sell Tier 4 and 5 Armor, Weapons, Books and/or Rings.
- Recolored 2 versions of fireworks (blue and green)
- Made a Database UI icon
- Made a Discord UI icon
- Made Pet Achievement icons
- Pet Fairies have been renamed to align them in one row in the Skillbook
- All NPCs that are in maps with Z:-256 have been also set to -256
- Blood Urshound HP range changed from 260-540 to 180-420
- Crimson (Rank 3) Crit changed from 8 to 12
- Crystal (Rank 2) Crit changed from 5 to 8
- Base Wyvern (Rank 1) Crit changed  from 3 to 5
- Wind Fairy Crit changed from 10 to 16
Update to Cube Crafting
- You no longer need an Infused Frostite Plate or any Frostite in the cube crafting recipes. This will be changed to a Coral/Salt Plate.
- Infused Salt Plate name changed to Reinforced Salt Plate
- Infused Coral Plate name changed to Reinforced Coral Plate
- Salt Dust drop rate raised to 35% to 45%
- Salt Clump drop rate changed from 10% to 20%
- Salt Slab drop rate changed from 3% to 5%
- Coral Piece drop rate raised to 35% to 45%
- Coral Chunk drop rate changed from 10% to 20%
- Coral Slab drop rate changed from 3% to 5%[/p][p]Gamer's Patch Notes[/p]
  • [p]Purchased a new 3 year AWS Savings Plan for the game server. AWS costs are covered through 2028.[/p]
  • [p]Patreon subscribers use coupon code SUMMER50 to get 50% off Gem Notes from now through July 18th![/p]
  • [p]Updated Steam build to Electron v37.2.0[/p]
  • [p][/p]
[p]https://db.fantasyonline2.com/[/p]
  • [p] updated![/p]
  • [p]Fixed SSL cert on the server.[/p]
  • [p]Added pet achievements to Steam and the achievements window.[/p]
  • [p]Package updates for several of our projects.[/p]
  • [p]Upgraded game servers to latest linux kernel.[/p]
  • [p]Added surfside shores to the server.[/p]
  • [p]Added pet achievement server code. Pet achievements are now working. You must use/consume an egg for the check to trigger.[/p]
  • [p]Fixed skillbook emptying a tab when you learn a new skill.[/p]
  • [p]Critical hits can now scale: Every 90% crit chance grants an additional chance to increase your critical damage multiplier.[/p]
  • [p]Fixed spatial sound so that it doesn't pan between left and right speakers.[/p]
  • [p]Pets are no longer pickable.[/p]
  • [p]Added tooltips in the character window equip tab for Stamina, Strength, Agility, Intellect.[/p]
  • [p]Added tooltips to Armor, Damage, ATK Power, ATK Speed, Critical, Dodge as well.[/p]
  • [p]Ported loot window to GUIWindowDynamic aka mobile.[/p]
  • [p]Added logout button to mobile.[/p]
  • [p]Fixed bug where skill rank was missing on the skill hotbar sometimes.[/p]
  • [p]Added sell to shop sound effect.[/p]
  • [p]Added Database icon/link in the top right for the main site. (Steam will take some finagling)[/p]
  • [p]Added a Discord icon/link too[/p]
  • [p]Steam version updated so the links work![/p]
  • [p]Added PET tab to Skillbook.[/p]
  • [p]Added drag and drop item sounds.[/p]
  • [p]Big start on server side instance zone code.[/p]
  • [p]Zone instances can now be created on the fly and teleported to. (Lots of code to hook up still)[/p]
  • [p]Zone instances now delete themselves when they're empty.[/p]
  • [p]Zone instance mobs now working![/p]
  • [p]Added RevenueCat webhook handling. Buying gem notes on Android now works end to end.[/p]
  • [p]Android billing integration done![/p]
  • [p]Mobile gem shop client visuals done![/p]
  • [p]Submitted IAP to Apple for approval again. iOS process is time consuming.[/p]
  • [p]Separated Sound Effects Enabled setting into Menu Sound Effects Enabled and Skill Sound Effects Enabled.[/p]
  • [p]Fixed a bug with the ToS accept button on the main site.[/p]
  • [p]Decided to default skill sound effects to off for new players for now.[/p]
  • [p]Fixed the FU FUU pathfinding bug.[/p]
  • [p]Fixed a bug having to do with quest counters and selling quest items to a shop while the quest is active.[/p]
  • [p]Fixed the quest item sell to shop bug.[/p]
  • [p]Fixed the quest bug where it could get stuck in the complete state.[/p]
  • [p]Updated packages on main, steam, mobile, client projects.[/p]
  • [p]Started work on "ready up" window for dungeons.[/p]
  • [p]Started work on Collector v2.[/p]
  • [p]Added a quest complete notification.[/p]
  • [p]Added a quest counter notification.[/p]