Version 0.9.927
This new update again includes many small changes and some big ones.
[h3]Monster Interactions[/h3]
Monsters will now interact and battle each other, not just the player. They will also gather gold and sometimes items from their fallen foes.
[h3]Item Scaling[/h3]
Found weapons and armor will now be more likely to scale to the player's current stat level. It may be a little bit above the current stats, or below. There will still be a small chance to find much higher powered items, but most will be scaled to the player.
[h3]Saving in Dungeons[/h3]
There was enough push-back on the previous change that I have rolled it back. You can now, once again, save the game in dungeons.
[h3]Smaller Changes[/h3]
[h3]Bug Fixes[/h3]
[h3]Monster Interactions[/h3]
Monsters will now interact and battle each other, not just the player. They will also gather gold and sometimes items from their fallen foes.
[h3]Item Scaling[/h3]
Found weapons and armor will now be more likely to scale to the player's current stat level. It may be a little bit above the current stats, or below. There will still be a small chance to find much higher powered items, but most will be scaled to the player.
[h3]Saving in Dungeons[/h3]
There was enough push-back on the previous change that I have rolled it back. You can now, once again, save the game in dungeons.
[h3]Smaller Changes[/h3]
- Dungeon messages - some tiles will have special messages
- Night Gaunts will carry you away to the Vale of Pnath when you are on the surface
[h3]Bug Fixes[/h3]
- The ladder down to the Vale of Pnath had a weird bug
- Moving the game window worked, but the movement was strange. It should work better now.