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Version 0.9.932

[h3]The Big Level Up Bug![/h3][p]After introducing venom as a game mechanic, I did not realize it caused the player to die when they tried to level up. This escaped testing because it only happened if the player started a new game, then gained enough experience and tried leveling up without ever saving and loading the game. I will try to be more thorough in my testing![/p][p][/p][h3]No Items[/h3][p]The trader would start the game with no items in his inventory until after the player entered a dungeon, or loaded a saved game. Now, the trader should start off with a few items in his inventory as it should be.[/p][p] [/p][h3]Multiple Corpses[/h3][p]Previous versions only allowed you to access one dead enemy's corpse if there were more than one on the same tile. Now you can cycle through any number of dead enemies, each time you search it should show a different one, until all have been accessed, then it starts back at the first.[/p][p]
See the animation above, as the player cycles through two different corpses, in this case a Cat and a Stygian Aberration. This also works outside of the dungeons.
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