Patch 2.5
[h2]Happy Holidays!
From Pi Video games, development team of Mind of War, we wish you the happiest and most bearable holidays possible[/h2].
We are working on new proposals that will be sprouting throughout 2025, in particular we are already with the first steps to bring you a new campaign (as some people had already discovered) and we have included some improvements and fixes for you to enjoy Mind of War in its best state.
Patch changes:
From Pi Video games, development team of Mind of War, we wish you the happiest and most bearable holidays possible[/h2].
We are working on new proposals that will be sprouting throughout 2025, in particular we are already with the first steps to bring you a new campaign (as some people had already discovered) and we have included some improvements and fixes for you to enjoy Mind of War in its best state.
Patch changes:
- Galendril, High Elf: ːsteamthumbsupː Increased her health significantly. ːsteamthumbsupː ːsteamthumbsdownː Modified strengths and weaknesses. The aim has been to highlight their weaknesses and above all to enhance their melee capabilities.
- Increased the number of tokens received when replaying overcome battles.
- Adjusted the probability of obtaining elven units during the ‘Fire and Shadows’ campaign.
- Added subtle movement of the background in the ‘Earth Core’ campaign.
- Corrected window size when changing the screen mode in the menu options.
- Added unit information (health, armour, strength) during unit editing in deployment.