Game Balancing - Mid October.
We are working on the next update, but in the meantime we present you a game balancing patch, with some important new features and adjustments:
If you have any questions, comments, suggestions or ideas; we encourage you to leave them in this announcement or in our community forum - we'll be on standby to read them and respond as soon as possible!
- Units
- Dwarf War Machine : ːsteamthumbsupː Armour increase. ːsteamthumbsdownː ːsteamthumbsupː Adjustment of weaknesses and strengths.
- Andromole Thunder-thrower : ːsteamthumbsupː Reduced summoning cost.
- Flamethrower Dwarf : ːsteamthumbsupː Slight health increase.
- Kivimuri : ːsteamthumbsupː Increased armour from level 2. ːsteamthumbsupː Reduced summoning cost at first level. ːsteamthumbsdownː Increased summoning cost at all other levels.
- Dwarven Crossbowman : ːsteamthumbsdownː Progressive health reduction with increasing intensity at higher levels.
- Dwarf War Machine : ːsteamthumbsupː Armour increase. ːsteamthumbsdownː ːsteamthumbsupː Adjustment of weaknesses and strengths.
- Skills
- Changed Thunder skill rarity - From Epic to Rare. A level progression adjustment has been implemented to compensate for this change.
- Altered Bleed effect: No longer increases damage taken, but moderately further reduces damage done per charge. Deals more damage per maximum health but no longer applies current health.
- New Ability: Thunder Grenade. (Andromole thunder-thrower)
- New ability: Piercing Stake. (Stake-launching turret)
- Changed Thunder skill rarity - From Epic to Rare. A level progression adjustment has been implemented to compensate for this change.
- Encounters
- Small changes in specific levels : Adjustment by varying by less than 10% the initial budget summoning points, also some skill levels of some non-main units have been changed.
- Major changes in - Dwarf Campaign level 10 - significantly reducing its difficulty: Increase starting summon points. Reduced the level of the skill Huge Whip of the Great Crusher andromoles. Reduced the level of the Quick Lunge skill of both Explorer andromoles.
Made some visual adjustments and added new animations. - Small changes in specific levels : Adjustment by varying by less than 10% the initial budget summoning points, also some skill levels of some non-main units have been changed.
If you have any questions, comments, suggestions or ideas; we encourage you to leave them in this announcement or in our community forum - we'll be on standby to read them and respond as soon as possible!