Patch 3.12 (Cumulative Updates)
[p] Greetings![/p][p]As many of you have noticed, we have been releasing some updates (some larger than others) without announcement (sorry about that).[/p][p]However, today we are bringing you a summary of the content from the last update (back at the end of summer) until now... We are confident that you will like them![/p][p][/p][p]Changes from 3.9 to 3.12 (inclusive):[/p]
- [p]Units. [/p]
- [p]Balancing of some units, in most cases, improvement of less used units to match their counterparts. [/p]
- [p]Improvement of the keywords Brave and Imperial.[/p]
- [p]Abilities. [/p]
- [p]New abilities for units such as the Dwarf Warmachine, with a powerful devastating fire cannon, or a quick ‘life-sucking’ attack from the Shielded Dwarf.[/p]
- [p]Balancing of specific abilities. [/p]
- [p]New attack animation for the Devastating Wave skill to wipe out your opponents.[/p]
- [p]Game mode[/p]
- [p]NEW ARCADE game mode. An even more challenging game mode where enemies attack you in endless waves. Plan your deployment and survive as many waves as possible with an unbeatable strategy.[/p]
- [p]Minor balance adjustments in the campaign[/p]
- [p]UI[/p]
- [p]Sound control in the options settings, differentiating between “UI sound” and “sound effects” in the game. [/p]
- [p]Improved formatting of skill descriptions during gameplay.[/p]
- [p]Improved formatting of attribute descriptions in the selected unit's data panel.[/p]
- [p]Improved window management and game screen mode changes. [/p]
- [p]Audio[/p]
- [p]Improved sounds for obtaining tokens and rewards.[/p]
- [p]Adjusted interface sounds. [/p]