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Prop Haunt first post-demo launch update!

Thank you everyone who has played and provided feedback!

Today is the first post-demo launch update, improving some visuals, fixing some bugs, and first attempts at balancing (Ghosts were winning a little too much). Read the patch notes below for more!



Demo Patch Notes

[h3]More balancing![/h3]
  • Reduced the rate at which Ghosts fill up the orbs in each room from 5% to 4%.


[h3]Visual improvements[/h3]
  • Orbs have a new appearance and are more obvious when being charged.
  • Added UI elements for the Investigator in the lobby to see who is in the lobby and their ready status. The Investigator can now invite friends from the UI too!


[h3]Bug Fixes[/h3]
  • Fixed haunts on a handful of props (the mop in the bathroom was very good at hiding it was haunted).
  • Fixed an issue in the lobby where players would sometimes not appear in the lobby.
  • Fixed an issue in the lobby where the Investigator could Ready, then switch roles or leave the game and the Ready status wouldn't reset, allowing the game to be started without one.
  • Fixed an issue in the match where a Ghost would see the previous room props while haunting if they get zapped by the Investigator.
  • Fixed an issue with overlapping effects for Stunned and Locked. The Stunned effect would sometimes hang around too long after being zapped.


There's more to come, so stay tuned! If you run into a bug head on over to our community Discord.

Thanks for playing!

https://store.steampowered.com/app/2960220/Prop_Haunt/