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Prop Haunt’s First Roadmap & Post-Next Fest

[p]That’s a wrap on the Steam Next Fest! First, I’d like to say thank you to everyone who watched the stream, wishlisted and played the demo. I couldn’t do this without you. [/p][p][/p][p]This was my first ever Next Fest and I gotta say, I am happy with the results. During the event, a peak of 50 people watched the stream, we had a community game night and I’ve doubled the total wishlists. Again, thank you to everyone who participated![/p][p] I also got great feedback and have been working hard on the future of Prop Haunt’s demo and launch. With all this inspiration in mind, please enjoy the first Prop Haunt Roadmap![/p][h3][/h3][h3]June[/h3]
  • [p]Clearer Tutorials - Done!✅[/p]
    • [p]Interactive tutorials - Done!✅[/p]
  • [p]Voice Chat - Done!✅[/p]
  • [p]More Props for Ghosts[/p]
    • [p]More props overall, adding more items for ghosts to haunt (Currently, one new Haunt has been added!)[/p]
  • [p]More Scares for Investigators[/p]
    • [p] Both on and off-camera[/p]
[h3]July[/h3]
  • [p]Scare System[/p]
    • [p]Ghosts can set up scares for the Investigator[/p]
  • [p]More Abilities[/p]
    • [p]Investigator trapping props to stun them[/p]
    • [p]More ways for the Ghosts to interact and mess with the Investigator[/p]
[h3]August[/h3]
  • [p]New Maps [/p]
    • [p]3 Playable maps before release[/p]
  • [p]Lobby Update[/p]
    • [p]The floor of the lobby will change to match the selected map[/p]
  • [p]Steam Achievements [/p]
  • [p]Meta Progression[/p]
    • [p]Perk system for the Investigator and Ghosts[/p]
[h3]September[/h3]
  • [p]UI Overhaul[/p]
    • [p]UI improvements across the board[/p]
[p]Keep in mind that additional features may be added based on player feedback, and content may move around. But for now, this is what I’ve been, and will continue to work on. If you have any ideas, feedback, or bugs to report, please join the official Discord.[/p][p][/p][p]Thanks again, and keep an eye out for the next demo update![/p]