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Prop Haunt Demo Update

[h3]đź‘» Features & Additions:[/h3]
  • [p]Clearer Tutorials. [/p]
    • [p]The tutorials are now interactive.[/p]
  • [p]Voice Chat and Mute option.[/p]
  • [p]Added Haunt for Ghosts.[/p]
    • [p]The Prop slowly turns towards the camera while the Investigator is in the same room as the Prop.[/p]
  • [p]Additional ways to scare the Investigators, both on and off-camera.[/p]
  • [p]Fake Haunts.[/p]
    • [p]The camera now indicates to the Investigator when there is an active Haunt in a room.[/p]
    • [p]Ghosts can “Fake” a Haunt to make the indicator appear in a room even if there isn’t a Haunt happening. This ability only has a cooldown and does not use ability power cost.[/p]
  • [p]The selected Ghost and its color remain between matches now. No need to keep changing back to the color you want after a match.[/p]
  • [p]Switched to charge-based Haunt system:[/p]
    • [p]Players are no longer limited to 1 Haunt per room.[/p]
    • [p]Ghosts now start with 3 charges of their Haunt ability, and use them to haunt props. One haunt = one charge.[/p]
    • [p]One charge returns every 30 seconds.[/p]
  • [p]Ghosts are now visible when in Haunt mode to increase risk vs reward.[/p]
[h3]⚖️Balance Changes[/h3]
  • [p]Investigator Scan ability is now instant. The investigator can switch cameras while it’s active, and ghosts are slowed down during it. [/p]
  • [p]The required AP to destroy the orb is now scaled with the number of Ghosts in a match.[/p]
  • [p]Ghosts now teleport back to the room where they used their ultimate after haunting a prop in the warehouse.[/p]
[h3]🎧UI/Audio Updates[/h3]
  • [p]Scan ability sound is now global. Loudest when in the room with players and quieter when being used in a different location.[/p]
  • [p]Lobby now has a spectator role so that full parties can more easily change between Investigator and Ghosts. This is not a spectator role for in-game, and only works in the Lobby.[/p]
[h3]🛠️Bug Fixes:[/h3]
  • [p]Fixed bug where the game wouldn’t return to the lobby if the hunter left mid-match.[/p]
  • [p]Translation errors fixed.[/p]
  • [p]Controls no longer incorrectly disappear on the bottom right.[/p]
  • [p]Resize Haunt no longer resets after time passes.[/p]
  • [p]Spamming E to sit down at the Investigator computer no longer breaks controls.[/p]
  • [p]Fixed props that weren’t haunting correctly in the kitchen, bathroom, and living room.[/p]
  • [p]Fixed issue with crates hiding the mouse and not clearing correctly when found.[/p]
  • [p]The investigator can now always interact with the crates.[/p]
  • [p]Fixed the Lobby not clearing from the search before starting a game.[/p]
  • [p]Fixed issue where the last player to join didn’t get set as the Investigator.[/p]
  • [p]Cooldowns on warehouse props, which allowed for Ghosts to spam Haunts on them, are now fixed.[/p]
  • [p]Fixed issue with friends list not showing friends for non-host players in the lobby.[/p]
[h3]🪲Known issues being worked on:[/h3]
  • [p]The game crashes when the host plays a Ghost and ends the match. This doesn’t happen if the host played the Investigator.[/p]
[p]If you have feedback or run into a bug, please report it on the official Discord server. Thank you and happy haunting![/p]