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Free Weekend - Ballistic Overkill

Play Ballistic Overkill for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Ballistic Overkill at 50% off the regular price!*

If you already have Steam installed, click here to install or play Ballistic Overkill. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time

1.4.5 - Anniversary Update

Hey soldiers!

Ballistic Overkill is 1 year old!

12 months ago, Ballistic Overkill launched on Steam and to celebrate we are back with a huge Anniversary Update!

The Anniversary Update introduces 2 new female characters, Wraith and Tank. Both of these new skins are available for free! Read on for all the information you need on Wraith and Tank, plus all the other goodness included in the Anniversary Update.

New Characters Skins: Female Wraith and Female Tank

We are proud to launch 2 new female versions of the classes Tank and Wraith. You can select these skins in the Soldier Selection Screen of each class. These awesome new characters are available for free for all players!

More amazing female characters will be introduced in our next update.

Now you can equip multiple accessories at the same time!

Moving on to the accessories collectors, we have updated the loadout screen. Now players can equip multiple accessories at same time, as well as different body parts: head, arms, legs, torso and waist/hip.

New Weapon Skins

238 shiny new weapons skins for all 7 classes!

Off Season Crates

We are bringing back all the weapons skins from the first 3 seasons in a standard crate that will be permanently available to drop for all players! In future updates we will be launching smaller but more frequent special event crates. This will allow us to deliver future updates and content more frequently.

”Create match” is temporarily unavailable

Due to an issue introduced by a change in Steam’s servers, the “Create Match” feature is not working correctly and is temporarily unavailable. We’re looking into this and will make our best effort to bring it back as soon as possible, so don’t worry! Meanwhile, “Play Now” and “Community Servers” are still working as usual, so you can keep playing in any of the dedicated game servers (or run your own) and rack up leaderboard points.

Update 1.4.4 - Steam Workshop and New Team Deathmatch!



Hey everyone! A new patch is available for you to download and it’s a big one!

This patch adds significant improvements to the game, so read on and learn more…

Team Deathmatch Rework (BETA)


Team DeathMatch is receiving some large balance and game play changes focused on improving the gameplay experience for all players. There will no longer be dedicated spawn areas as this was in some cases causing issues with spawn camping and other negative gameplay experiences. You will now spawn in dynamic locations around the map similar to the Free For All mode. You will always respawn away from enemy locations and, when possible, close to your teammates.

Given just how big this change is, you will have the option of either playing Team Deathmatch in a beta game mode or the previous Team Deathmatch option. Your Team Deathmatch score for the leaderboard will be calculated using both of the Deathmatch game modes. If you wish to provide feedback on the beta game mode please do so as this will impact the development of this game mode. If it gains enough popularity this will in time phase out the current Team Deathmatch game mode and ultimately replace it.


Workshop Integration (BETA)


As you may have already seen, we’ve been working on integrating Steam Workshop support for Ballistic Overkill, enabling players to create their own maps. This feature is NOW LIVE and there are some community members working on their maps already. If you want to participate and create your own map, please join us on our Discord server. and visit the #map-editors channel where you can find more information on how to get started.

Whenever you attempt to join a match the uses a custom map, a screen prompt will appear asking you to download the community created maps. Once you download them you can play and experience some great community made content!


Balance Changes


Berserker
  • Weapons
    • Anakonda: increased the number of pellets per shot


Vanguard
  • Weapons
    • Strife: damage reduced and clip size increased
    • Agent: damage increased


Wraith
  • Weapons
    • Demon: clip size increased and now has “infinite” range (sniper range)
    • Firebrand: damage slightly increased and now has sniper range


Shadow
  • Skills
    • Assassin: bonus damage increased to 20% but it’s now only applied when attacking from the back


Grenadier
  • Skills
    • Strategist: damage reduction reduced from 10% to 6%
    • Opportunist: now also applies a +15% explosive radius buff for 8 seconds after a kill
  • Weapons
    • Viper: range and headshot damage slightly reduced


Marksman
  • Skills
    • Special Supplies: now also applies a +10% mobility buff for 6 seconds after picking a health pack up



Bugfixes & Changes
  • On TDM and FFA game modes the “deaths” stats have been replaced with “assists” on the scoreboards.
  • Fixed Reinstate background image.
  • Fixed Gold Hunter’s icon.
  • Inventory search function is now working (and some other UI improvements/fixes for the inventory screen).
  • Fixed wrong ranking tier name being displayed in-game.
  • Leaderboards median calculation consistency improved. Because of this, the number of matches required for placements have increased.



PS: If you haven't heard the news, your amazing community manager Jay is leaving the party! Thank you guys for being such a nice community. I hope you stick with this game and have fun with the upcoming updates! If you want to stay in touch, I'm active on Discord and you can find my profile through the Ballistic Overkill server. Take care!

Update 1.4.4 - Steam Workshop and New Team Deathmatch!



Hey everyone! A new patch is available for you to download and it’s a big one!

This patch adds significant improvements to the game, so read on and learn more…

Team Deathmatch Rework (BETA)


Team DeathMatch is receiving some large balance and game play changes focused on improving the gameplay experience for all players. There will no longer be dedicated spawn areas as this was in some cases causing issues with spawn camping and other negative gameplay experiences. You will now spawn in dynamic locations around the map similar to the Free For All mode. You will always respawn away from enemy locations and, when possible, close to your teammates.

Given just how big this change is, you will have the option of either playing Team Deathmatch in a beta game mode or the previous Team Deathmatch option. Your Team Deathmatch score for the leaderboard will be calculated using both of the Deathmatch game modes. If you wish to provide feedback on the beta game mode please do so as this will impact the development of this game mode. If it gains enough popularity this will in time phase out the current Team Deathmatch game mode and ultimately replace it.


Workshop Integration (BETA)


As you may have already seen, we’ve been working on integrating Steam Workshop support for Ballistic Overkill, enabling players to create their own maps. This feature is NOW LIVE and there are some community members working on their maps already. If you want to participate and create your own map, please join us on our Discord server. and visit the #map-editors channel where you can find more information on how to get started.

Whenever you attempt to join a match the uses a custom map, a screen prompt will appear asking you to download the community created maps. Once you download them you can play and experience some great community made content!


Balance Changes


Berserker
  • Weapons
    • Anakonda: increased the number of pellets per shot


Vanguard
  • Weapons
    • Strife: damage reduced and clip size increased
    • Agent: damage increased


Wraith
  • Weapons
    • Demon: clip size increased and now has “infinite” range (sniper range)
    • Firebrand: damage slightly increased and now has sniper range


Shadow
  • Skills
    • Assassin: bonus damage increased to 20% but it’s now only applied when attacking from the back


Grenadier
  • Skills
    • Strategist: damage reduction reduced from 10% to 6%
    • Opportunist: now also applies a +15% explosive radius buff for 8 seconds after a kill
  • Weapons
    • Viper: range and headshot damage slightly reduced


Marksman
  • Skills
    • Special Supplies: now also applies a +10% mobility buff for 6 seconds after picking a health pack up



Bugfixes & Changes
  • On TDM and FFA game modes the “deaths” stats have been replaced with “assists” on the scoreboards.
  • Fixed Reinstate background image.
  • Fixed Gold Hunter’s icon.
  • Inventory search function is now working (and some other UI improvements/fixes for the inventory screen).
  • Fixed wrong ranking tier name being displayed in-game.
  • Leaderboards median calculation consistency improved. Because of this, the number of matches required for placements have increased.



PS: If you haven't heard the news, your amazing community manager Jay is leaving the party! Thank you guys for being such a nice community. I hope you stick with this game and have fun with the upcoming updates! If you want to stay in touch, I'm active on Discord and you can find my profile through the Ballistic Overkill server. Take care!

Update 1.4.3 - Happy Holidays!



Hey people!

This patch is about some relevant balance changes and bug fixes for recent issues. We’d just like to thank you all for your support during 2017, the year Ballistic Overkill was officially launched on Steam! It was a great year for the game. However a lot still awaits us on 2018! We’re still working on the female variant of all classes, working on the Workshop so you guys can start creating your own maps, on the fourth season and a lot more. Hope you stick with us. We wish you happy holidays!

Balance Changes


Wraith
  • Weapons
    • Ironveil, Curator, Magistrate and Deadeye: mobility, draw speed and fire rate increased


Grenadier
  • Weapons
    • Destructor: fire rate reduced and time before explosion increased
    • One Shot: explosion radius slightly increased (affects only splash damage)
    • Rhino: range reduced
    • Hammer: adjusted damage and increased the number of pellets per shot for more consistent damage


Tank
  • Weapons
    • Chainsaw and Mammoth: range reduced
  • Skills
    • Blitzkrieg: ammo recovery after kill reduced to 20%


Berserker
  • Weapons
    • Anakonda: damage greatly reduced and reload speed greatly increased


Vanguard
  • Weapons
    • Slayer: fire rate increased and headshot damage reduced
    • Executioner: headshot damage increased
    • Stalker: damage slightly increased
    • Blackguard: recoil improved
  • Skills
    • Trait change: now recovers 6% of Vanguard’s maximum HP and 10% of maximum ammo on kill
    • Barrage change: killing an enemy now adds a stack that enhances Vanguard's trait. Each stack adds an extra +3% of HP recovery and +20% of ammo recovery after killing an enemy. This skill stacks up to 3 times. After fully stacked and summed up with Vanguard's base trait attributes, killing an enemy will recover +15% of Vanguard's maximum HP and +70% ammo
    • Courage Under Fire: duration increased to 3 seconds


Fixes