DevLog 02 - Movin' In
[h2]Hello again, Washers![/h2]
Welcome to another PowerWash Simulator 2 DevLog. Last time we left you with a little teaser image to get you guessing, and here is the full picture! ⬇️

Introducing Wendy's Jessica's Antiques & Furniture!
[hr][/hr]
This time we have 3D artist, Rachel, talking about the first job you’ll get to play In PowerWash Simulator 2, the Removal Van, and some of the processes to get it to where it is now. From the early stages of concept art to deciding if it needs to have that little bit of added poo...
Rachel starts, “The removal van was one of the first jobs to be kicked off for PowerWash Simulator 2. There was still a lot of work going on for PowerWash Simulator, but even though it was on the quiet side at the PWS2 art-gnome HQ, it was exciting to finally start! I feel like this was the perfect job to get used to our new workflows and tools for the new game, not too big or small. It was also a lovely treat to work with our concept artist at the time, Nick, to bring the van to life.”

“You can see from the art that Jessica's Antiques hadn't even been created yet! Sorry, Wendy.
The first step was to model a block-out, which I took all the way until it was a finished model, then it was time for textures. During this time, we check in with design to make sure it’s still achieving everything we want, and I might make changes here and there based on feedback. One of my favourite parts of working on the van was creating the graphics for the decals.”

Rachel goes on to talk a bit more about the dirt, “I love that modern vintage style! Painting on the dirt was a blast too: there's not many jobs where you have to think "Would a bird poop here?" or "This looks disgusting. Perfect." Seriously. I think about dirt so much now. I found myself looking at a grimy bin in the park last week thinking "ah yes, I could make that worse..."”

“When it comes to deciding how to apply dirt, we consider the story of the washable (why on earth is it so dirty?), and also what would make an enjoyable washing experience. Usually this comes down to contrast! In the van's case, it had seen a lot of use and not much washing, so dirt and mud would be the stars of the show here. Since it's such a lovely orange-yellow with a lot of very even textures, we chose a dark mud which was slightly green toned for most of it. We also made sure there was a lot of visual noise in the dirt for extra contrast.”

“This means that there's not just variation in shape, colour, and transparency, but also in roughness! This is why we paired some drier dirt with bigger shiny splodges. Not only does it tell the story of it having been driven somewhere recently, but it also makes for a much more satisfying washing experience. It's all about the reveal!
In the end, it was hard not to form an emotional attachment to this van, but how can you not love such a square little orange cutie? Recently I got to place it in its job environment, I felt like a proud parent!”

There is a little more to the Removal Van that we aren't quite ready to reveal yet, but we'll cover this feature in a little while, and we think you'll really enjoy it!
[hr][/hr]
We hope you enjoyed taking a peek into some of the work Rachel does here at FuturLab, and we'll have more coming up soon!
Next time we'll be taking a deeper dive into the Washer! Are they ✨ magical ✨, or just really good at cleaning up water after themselves? How do they carry all their equipment in their pockets all the time? These are just a couple of questions we could answer... but we also might not, you'll have to come back and see!
Have an idea of something you'd like to see us cover in a future DevLog? Throw it in the comments to let us know!
To keep up with all PowerWash Sim 2 news, you can wishlist it here ⬇️
https://store.steampowered.com/app/2968420/PowerWash_Simulator_2/
If you missed it, you can catch up with our last DevLog here:
https://store.steampowered.com/news/app/2968420/view/510704592041804306?l=english
Stay clean, Washers 💦
Follow our Socials here: Discord: https://discord.com/invite/powerwashsimulator
BlueSky: https://bsky.app/profile/powerwashsimulator.co.uk
Twitter/X: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki
PWS Reddit: https://www.reddit.com/r/PowerWashSimulator/
Welcome to another PowerWash Simulator 2 DevLog. Last time we left you with a little teaser image to get you guessing, and here is the full picture! ⬇️

Introducing Wendy's Jessica's Antiques & Furniture!
[hr][/hr]
This time we have 3D artist, Rachel, talking about the first job you’ll get to play In PowerWash Simulator 2, the Removal Van, and some of the processes to get it to where it is now. From the early stages of concept art to deciding if it needs to have that little bit of added poo...
Rachel starts, “The removal van was one of the first jobs to be kicked off for PowerWash Simulator 2. There was still a lot of work going on for PowerWash Simulator, but even though it was on the quiet side at the PWS2 art-gnome HQ, it was exciting to finally start! I feel like this was the perfect job to get used to our new workflows and tools for the new game, not too big or small. It was also a lovely treat to work with our concept artist at the time, Nick, to bring the van to life.”

“You can see from the art that Jessica's Antiques hadn't even been created yet! Sorry, Wendy.
The first step was to model a block-out, which I took all the way until it was a finished model, then it was time for textures. During this time, we check in with design to make sure it’s still achieving everything we want, and I might make changes here and there based on feedback. One of my favourite parts of working on the van was creating the graphics for the decals.”

Rachel goes on to talk a bit more about the dirt, “I love that modern vintage style! Painting on the dirt was a blast too: there's not many jobs where you have to think "Would a bird poop here?" or "This looks disgusting. Perfect." Seriously. I think about dirt so much now. I found myself looking at a grimy bin in the park last week thinking "ah yes, I could make that worse..."”

“When it comes to deciding how to apply dirt, we consider the story of the washable (why on earth is it so dirty?), and also what would make an enjoyable washing experience. Usually this comes down to contrast! In the van's case, it had seen a lot of use and not much washing, so dirt and mud would be the stars of the show here. Since it's such a lovely orange-yellow with a lot of very even textures, we chose a dark mud which was slightly green toned for most of it. We also made sure there was a lot of visual noise in the dirt for extra contrast.”

“This means that there's not just variation in shape, colour, and transparency, but also in roughness! This is why we paired some drier dirt with bigger shiny splodges. Not only does it tell the story of it having been driven somewhere recently, but it also makes for a much more satisfying washing experience. It's all about the reveal!
In the end, it was hard not to form an emotional attachment to this van, but how can you not love such a square little orange cutie? Recently I got to place it in its job environment, I felt like a proud parent!”

There is a little more to the Removal Van that we aren't quite ready to reveal yet, but we'll cover this feature in a little while, and we think you'll really enjoy it!
[hr][/hr]
We hope you enjoyed taking a peek into some of the work Rachel does here at FuturLab, and we'll have more coming up soon!
Next time we'll be taking a deeper dive into the Washer! Are they ✨ magical ✨, or just really good at cleaning up water after themselves? How do they carry all their equipment in their pockets all the time? These are just a couple of questions we could answer... but we also might not, you'll have to come back and see!
Have an idea of something you'd like to see us cover in a future DevLog? Throw it in the comments to let us know!
To keep up with all PowerWash Sim 2 news, you can wishlist it here ⬇️
https://store.steampowered.com/app/2968420/PowerWash_Simulator_2/
If you missed it, you can catch up with our last DevLog here:
https://store.steampowered.com/news/app/2968420/view/510704592041804306?l=english
Stay clean, Washers 💦
Follow our Socials here: Discord: https://discord.com/invite/powerwashsimulator
BlueSky: https://bsky.app/profile/powerwashsimulator.co.uk
Twitter/X: https://twitter.com/PowerWashSim
Twitch: https://www.twitch.tv/futurlab
TikTok: https://www.tiktok.com/@powerwashsim?
Instagram: https://www.instagram.com/powerwashsim/
Facebook: https://www.facebook.com/powerwashsim
PWS Wiki: https://powerwash-simulator.fandom.com/wiki/PowerWash_Simulator_Wiki
PWS Reddit: https://www.reddit.com/r/PowerWashSimulator/