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v0.2.5_Demo

[h2]Changes[/h2]
  • [p]Replaced the old Google Form submission (v0.2.1_Demo) with the new form (v0.2.5_Demo).[/p]
  • [p]Replaced in-game puzzle hints with much clearer and redesigned hints that really help in solving the puzzle.[/p]

Hotfix v0.2.4_Demo

[h2]Bug Fixes[/h2]
  • [p]Fixed an issue where, after the player gets caught, the ghost girl would not properly hide the player's items or would leave them non-interactable indefinitely. Now, the ghost girl correctly hides the items.[/p]
  • [p]Removed the "Examine Object" UI from the screen if the player is lost and returns to the lobby[/p]
  • [p]Fixed a bug where player voice chat would not revert to open mode upon returning to the lobby from a session (if mic toggle mode was enabled)[/p]

Hotfix v0.2.3_Demo

[h3]Bug Fix[/h3]
  • [p]Temporarily disabled the Ghost hiding player items to fix a bug where items would remain floating in the air and become non-interactable.[/p]

18,000+ Wishlists! Huge Thanks + Major Demo Update

[h2]48,000+ Players! 18,000+ Wishlists![/h2][p]A HUGE thank you to everyone who played our demo and added the game to their wishlist. We didn’t see that coming! We’re overwhelmed by all the heartwarming messages and constructive feedback we received. We're working hard to improve the gameplay and fix the bugs you reported.[/p][hr][/hr][h3]Major Updates[/h3]
  • [p]Completely remade the Blind Ghost's animations.[/p]
  • [p]The Ghost will no longer search the same room twice in a row.[/p]
  • [p]Added a Google Feedback Form to collect your feedback in a more organized way (also available in Russian).[/p]
  • [p]Edited the Picture Puzzle instructions and photos to be clearer and less confusing.[/p]
  • [p]Adjusted the Ghost’s hearing range and fine-tuned the noise radius for player actions.[/p]
[hr][/hr][h3]Bug Fixes[/h3]
  • [p]Fixed an issue preventing Steam invites from working properly.[/p]
  • [p]Fixed a bug where the Ghost could catch two players at the same time at the Exchange Point.[/p]
  • [p]Fixed a soft-lock in the lobby after starting a session.[/p]
  • [p]Fixed multiple character selection bugs.[/p]
  • [p]Items no longer get stuck in unreachable areas.[/p]
  • [p]Fixed a bug where voice chat wouldn't trigger the Ghost.[/p]
  • [p]Fixed a bug where the Ghost wouldn't move until the player made noise around it.[/p]
  • [p]Fixed a bug that allowed more than two players to join and start a lobby.[/p]
  • [p]Fixed an issue where the Ghost would hide the caught player's items in drawers that already contained an item.[/p]
[hr][/hr][h3]Minor Update[/h3]
  • [p]Adjusted the UV Flashlight to only reveal elements within its beam cone.[/p]
  • [p]Adjusted existing hints and added a new one.[/p]
  • [p]Added a voice volume slider in the pause menu to adjust your teammate’s voice.[/p]
  • [p]When mic mode is set to toggle, the mic will be ON by default after returning from a session to the lobby.[/p]
  • [p]Increased the time difference tolerance for the two players opening the final main doors at the same time.[/p]
  • [p]Increased the Ghost's idle time when standing still and looking at the intended walking direction.[/p]
  • [p]Added loading text when creating a session until it's successfully created.[/p]
  • [p]Lowered the volume of the rain and thunder ambient sound.[/p]
  • [p]Improved several poorly translated Japanese lines.[/p]
  • [p]Lowered default graphics settings to reduce frame drops and improve performance.[/p]
  • [p]Reduced the Ghost’s movement speed when reacting to sound from pressure plates.[/p]
[hr][/hr][p]If you encounter any issues or just want to say hi please join our official Separated Discord.

As always, thanks for your support. We're reading everything and working hard to make this the best experience possible! If you're enjoying the demo, consider sharing it with your friends or on social media — it really helps us out. Stay tuned for more![/p]

Biggest Demo Update!

Localization

[h3] Fully translated in-game text and menus to the following languages:[/h3]
  • Chinese (Simplified).
  • Chinese (Traditional).
  • English.
  • Arabic.
  • French.
  • German.
  • Japanese.
  • Korean.
  • Polish.
  • Portuguese.
  • Russian.
  • Spanish.
  • Thai.
  • Turkish.
  • Ukrainian.


Big Game Changes

[h3] Complete UI Overhaul, Steam Achievments, Redesigned puzzles with minimal text and more![/h3]
  • Completely changed the UI, including the Main Menu, Settings, Lobby, and in-game interactions.
  • Added the microphone sensitivity threshold and screen brightness adjustment menus when launching the game for the first time.
  • Added Steam Achievements to the Demo.
  • Removed Tutorials and the Single-Player Mode.
  • Removed most instruction text from puzzles.
  • Added a meter that shows if the player is making noise, whether walking, talking, or interacting.
  • Enabled players to choose which house to start in.
  • Made the Ghost hide the item you are holding when you get caught.
  • Made the player character place a red footprint at the last location heard by the Ghost.
  • Added loading screens with game tips.


Changes
  • Added hints next to puzzles.
  • Added a TV with game tips.
  • Added extra Drawers in the environment.
  • Made highlighting of other players animated.
  • Added a strikethrough on puzzle names when they are solved.
  • Made the timer and Ghost anger status always visible.
  • Changed the anger icon to be more intuitive, clearly indicating the current AI state.
  • Added sounds and animations for locks and doors when they fail to open.
  • Shortened patrol bumps and made her wait only +1 second instead of +3 before moving again.
  • Reduced the wait time in corners before moving.
  • Increased the noise range for players' actions. ( The Ghost can now hear you farther).
  • Added a smooth crouch animation.
  • Replaced "Alpha Beta Bernard Franck" from the frames and safe puzzle with symbols.
  • The host can now kick a player and ban them from the lobby.
  • You can now hold movement keys to choose or rotate dials or buttons when interacting with puzzles.


Bug Fixes
  • Fixed an issue where the Ghost Girl intro sequence turned off your mic, requiring you to press V to reactivate it.
  • Fixed the ladder animation not working.
  • Fixed a bug where making noise in certain areas could cause the Ghost Girl to get stuck.
  • Fixed a bug where dropping from the ladder opening then crouching didn't make noise.