The Mines & Claymore Update | v0.21.153
[p]Queue up with your party, blow up vehicles with the new anti-vehicle mines, take enemies by surprise by deploying the new claymore gadget, vote which map to play at end of match, and link your accounts for cross-progression between platforms! A brand-new Forefront update is AVAILABLE NOW!
Find out more details in our Discord and read the full changelog below![/p]
[/p][p]Engineers, Medics, and Recons all get new toys to play with. Engineers will be able to cause vehicle destruction with their anti-vehicle mines. Put them on roads, or deploy them right before a tank is about to drive past you, and enjoy the fireworks.
Recon and Medic players on the other hand will be able to protect their position or defend an objective by putting down their new claymore mines that will shred opponents to pieces! Which of these two are you looking most forward to using?[/p]
A highly requested feature has finally arrived! Squad up with your friends in the main menu and join servers together. Gone are the days of coordinating which server to join, or joining on a friend and maybe not ending up on the same team or squad.
Squad up, fight, and get that sweet win![/p]
Last, but certainly not least, we’ve been hearing from many players who’d love to have cross-progression playing on both PC (Steam) and a standalone device (Meta or Pico). This is now possible by linking your accounts to each other!
To link your accounts, go here, and follow the instructions.
As always, let us know what you think about the game, and the update in our Discord. We’re always looking forward to your feedback. Cheers, and see you in the game!
-TF[/p][p][/p][h2]Changelog | Early Access - v0.21.153[/h2][h3]Featured[/h3]
Find out more details in our Discord and read the full changelog below![/p]
Introducing, Mines & Claymores!
[p]Recon and Medic players on the other hand will be able to protect their position or defend an objective by putting down their new claymore mines that will shred opponents to pieces! Which of these two are you looking most forward to using?[/p]
Squad Party Queuing is HERE!
[p]Squad up, fight, and get that sweet win![/p]
Link Your Accounts for Cross-Progression!
[p]To link your accounts, go here, and follow the instructions.
As always, let us know what you think about the game, and the update in our Discord. We’re always looking forward to your feedback. Cheers, and see you in the game!
-TF[/p][p][/p][h2]Changelog | Early Access - v0.21.153[/h2][h3]Featured[/h3]
- [p]Added Anti-Vehicle Mines for Engineer[/p]
- [p]Added Claymore for Recon and Medic[/p]
- [p]Added Squad Party Queuing[/p]
- [p]Added Account Linking for cross-progression between platforms[/p]
- [p]Added end-of-match map voting[/p]
- [p]Added higher resolution textures for PCVR[/p]
- [p]Added more parachute control over horizontal momentum by moving the handles forwards and backwards[/p]
- [p]Added more parachute control over descent rate by moving the handles up and down[/p]
- [p]Added parachute tweaks so it slows down its descent more effectively when falling at higher speeds[/p]
- [p]Added damage effect when taking fall damage[/p]
- [p]Increased controller offset adjustment limit for Pico 4 Ultra[/p]
- [p]Improved networking performance by more efficiently compressing data[/p]
- [p]Fixed throwable objects disappearing midair before appearing on the ground[/p]
- [p]Fixed players getting stuck at one of the smaller islands on Siberia[/p]
- [p]Fixed some players on Steam not being able to open the scoreboard[/p]
- [p]Added pins to grenades that arm when pulled out[/p]
- [p]Added air control for quads and humvees[/p]
- [p]Added taking damage over time before exploding for upside down vehicles[/p]
- [p]Increased Zodiac speed to match jetskis[/p]
- [p]Fixed Anti-Air Tank and Tank reticles moving around too much[/p]
- [p]Added “My Party UI” to the main menu[/p]
- [p]Added various UI optimizations[/p]
- [p]Added server report button[/p]
- [p]Added new color and icon for dead players[/p]
- [p]Added new and improved defib icon to show revivable players[/p]
- [p]Fixed UI to say “Out of Revives” after having been revived three times[/p]
- [p]Fixed player icons on deployment map being visible inside vehicles[/p]
- [p]Fixed zipline noise continuously playing between map reloads[/p]