Bugfixes, graphical improvements and balance tweaks.
Added eye brightness slider to paint
2 New music tracks
Discs now explode if they hit the same enemy twice
Many enemies have better engine trails
Delete build buttons are now in the save menu instead of load
Bosses spawn further apart in multi boss fights
Fixed bug where getting hit by a giant laser would break postprocessing
Longer engine trails on player
Using menus with a controller has been sped up
A few enemy types are now better at flanking (they now approach diagonally unless they're behind you)
Small performance improvements when large numbers of enemies are on the map
Fixed some minor minimap glitches