This strategy roguelike is like trying to fight off an alien invasion with a bunch of PCs from the late 1970s

No matter how advanced PCs become, nothing will ever beat the pure, intoxicating vibes of a late 1970s computer. The text-based interface, the sickly glow, the background hum… if I'd been one of the passengers on the Nostromo, it would have taken a facehugger to get me off one of those keyboards...
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