Patch 2.4.2
[h2]Critical Fixes:[/h2][p]\[YLD-54466] Fixed: game getting stuck during loading on mobile if your last visited yland was a sharegame on PC[/p][p]\[YLD-54055] Fixed: loot container sometimes being inaccessible after the ship it was on sunk[/p][p]\[YLD-54454] Fixed: players losing all their loot if they died on board of a ghost ship (or any object that can despawn) and did not get their loot before morning[/p][p]\[YLD-54455] Fixed: players potentially losing their loot container if they slept in range of scripted cannons[/p][p]Fixed: players falling through terrain when dismounting animals[/p][p][/p][h2]Additions:[/h2][h3]Animals:[/h3][p]Added: Jerboa (spawns in arid biomes)[/p][p]Items and entities:[/p][p]Added: new inventory container for weapons - Weapon cache (recipe available)[/p][p]Added: Jerboa bait (recipe available)[/p][p]Added: Package of orichalcum (recipe available)[/p][p]Added: Package of cobalt (recipe available)[/p][p]Added: Package of ylandium dust (recipe available)[/p][p]Added: Package of bamboo sticks (recipe available)[/p][p]Added: Package of steel plates (recipe available)[/p][p]Added: Package of planks (recipe available)[/p][p]Added: two firecracker decoration items (recipes available)[/p][p]Added: three new carpets - ornamental tapestries (recipes available)[/p][p]Added: three small carpets - happiness symbols (recipes available)[/p][p]Added: new front car mask - pig version (recipe available)[/p][p]Added: Pig helmet (recipe available)[/p][p]Added: Peacock statue (recipe available)[/p][p]Added: four hats available to all players (bronze, iron, silver and gold) (recipes available)[/p][p]Added: Floppy disk decoration (recipe available)[/p][p]Added: CAG logo (rare decoration, can be found only in specific tundra encounter)[/p][p]Added: brand new special decoration (sticker) which can be very rarely acquired exclusively through winter event (chest) drops[/p][p]Obsolete items restored and returned to the game:[/p][p]Added: Painting kit tool (paint gun with smaller range, recipe available)[/p][p]Added: Rope decorative component[/p][p]Added: Piece of coal decorative component[/p][p]Added: Nugget of purest green decorative component[/p][p]Added: Oyster shell decorative component[/p][p]Added: Basic repair kit decorative component[/p][p]Recipes for existing items/entities:[/p][p]Added: recipes for ancient, orichalcum, elven, esoteric, ylandium and alien relicts (21 new recipes)[/p][p]Added: recipe for Elven astrolabe (globe)[/p][p]Added: recipes for Lavish clothes (hat, torso, pants, boots)[/p][p]Added: recipe for Festive tree (obtainable only from specific polar random encounter)[/p][p]Added: recipes for Machinegun and Cobalt machinegun (can now be used in adventure mode as well)[/p][p]Random encounters:[/p][p]Added: new random encounter Seashell house (asset made by Yohaslego)[/p][p]Added: new random encounter Mysterious hand (assets from Yohaslego)[/p][p]Added: new random encounter Ancient gate (assets from PabsOrwel)[/p][p]Added: new random encounter Christmas tree (assets from Sophie72 and Spyler)[/p][p][/p][h3]Pets:[/h3][p]Added: Golden pheasant pet[/p][p]Added: Glide penguin pet[/p][p]Added: Owl director pet[/p][p]Added: Dragophone pet[/p][p]Added: Red peacock pet[/p][p]Added: Ancient scarab pet[/p][p]Added: Cheery chick pet[/p][p]Added: Flying panda pet[/p][p]Added: Royal lion pet[/p][p]Added: Jade dragon pet[/p][p][/p][h3]Costumes:[/h3][p]Added: Fox king costume[/p][p]Added: Fox bull emperor costume[/p][p]Added: Bulb automaton costume[/p][p]Added: Camera transformer costume[/p][p]Added: Eastern woman costume (misuri)[/p][p]Added: Eastern man costume (tonjiro)[/p][p]Added: Robophone costume[/p][p]Added: Cat pharaoh costume[/p][p]Added: Martian costume[/p][p]Added: Rocket pilot costume[/p][p]Added: Bumblebee costume[/p][p]Added: Stealth engineer costume[/p][p][/p][h2]Tweaks:[/h2][p]Machineguns now have reduced accuracy and are again available in adventure[/p][p]Elven ship and its recipes have been added back to the tech tree[/p][p]\[YLD-20398] campfires now do not burn out instantly when it starts raining[/p][p]\[YLD-25077] increased radius of improvised, pineapple and potato grenade[/p][p]\[YLD-41109] hint text for mobile buttons does not clip with other buttons anymore[/p][p]\[YLD-37038] Opuntia is a bush and no longer a plant (cannot be placed into a flower pot which caused multiple errors due to its concave colliders)[/p][p]\[YLD-41170] changed incorrect windows in ruined church encounter[/p][p]\[YLD-47677] rebalanced log and stick drops from trees from small (4 logs 2 sticks) to largest (20 logs and 10 sticks)[/p][p]\[YLD-39969] new icon for pure damage[/p][p]\[YLD-29188] Text in local chat now has a different color than text in the game tab, now matches colors shown in hints[/p][p]\[YLD-40772] color of key items in crafting interface is now more distinct[/p][p]\[YLD-35663] unread messages indicator is now red on all platforms and in all windows[/p][p]\[YLD-40210] Get more button text in blueprints/pets/costumes is now correctly scaled in all languages[/p][p]\[YLD-39622] new creative mode image[/p][p]\[YLD-31585] increased shadow in dialogue windows so object names behind the window do not interfere[/p][p]\[YLD-44386] disabled animation of profile icon in exploration map as it was obsolete[/p][p]\[YLD-49766] text in focus hints is now properly centered[/p][p]\[YLD-54463] Tweaked: 1*2*1 wooden stair recipe now correctly uses 1 wooden nail instead of 4[/p][p][/p][p]Tags for ranged weapons changed so that they are now correctly placed into weapon caches and do not break item position for power tools[/p][p]Adjusted categories in the blueprint shop window[/p][p]Adjusted a few alignments in the profile window[/p][p]The cube now starts searching only when you input at least 3 characters[/p][p]Previews in the shop on mobile are now larger[/p][p]Alien leather scraps now fit into the hunter satchel[/p][p]Separated marble/steel planks from their blocks bundle so they do not duplicate 80 recipes in the crafting UI[/p][p][/p][h2]Minor Fixes:[/h2][p]\[YLD-21788] energy items (engines) can now only be filled when they have less than 99% fuel[/p][p]\[YLD-54139] Chat text bubble sometimes remained visible in the scene indefinitely[/p][p]\[YLD-20666] A burning campfire can no longer be infinitely fed with wood[/p][p]Fixed a wrong animation for sitting on latrines[/p][p]\[YLD-54114] Planted dwarf pine was incorrectly placed into the trees category instead of the bushes category in the cube[/p][p]\[YLD-50713] All mushrooms should now be correctly filtered in the catalogue[/p][p]\[YLD-19739] Moved clay jugs and wooden shelves from container category to miscellaneous category in the catalogue[/p][p]Fixed Redstart trunk lights not changing material emissivity[/p][p]\[YLD-28933] Some blocks were missing the block classifier in the catalogue[/p][p]\[YLD-32805] Sailship graveyard encounter now has its missing notes back[/p][p]\[YLD-54134] The text for building blocks in the cube was too large[/p][p]\[YLD-5724] Some crystals (blue, red, yellow) had the same icons in the catalogue[/p][p]\[YLD-32827] Fixed overlapping visuals in combination padlock UI[/p][p]\[YLD-40207] Fixed incorrect spacing in the game details window[/p][p]\[YLD-40218] Hint text for workstations is now centered properly[/p][p]\[YLD-17164] Fixed decals on oak trees[/p][p]\[YLD-8950] The Alchemist Skeleton random encounter now has localized notes[/p][p]\[YLD-41189] Fixed a ladder problem and Z-fighting in the Hunting hut random encounter[/p][p]\[YLD-52752] Wooden pieces no longer automatically appear in the inventory when dropped by destroyed objects[/p][p]\[YLD-53543] Tooltips in the adventure map should now scale properly[/p][p]\[YLD-46634] The quality control handbook task no longer has a blurry image[/p][p]\[YLD-46988] Removed the counter in the coral capture handbook task as it was confusing[/p][p]\[YLD-54196] The name of creators in community game details is no longer shown twice[/p][p]\[YLD-27653] Some monsters like totem golems or mutated animals now have properly placed particles between bones[/p][p]\[YLD-4753] Acai and banana trees now correctly change model when looted after being felled[/p][p]\[YLD-32787] The desert encampment key is now properly named[/p][p]\[YLD-32860] Fixed several encounters having objects that were interactable and should not have been or vice versa[/p][p]\[YLD-32863] Fixed Z fighting in several random encounters[/p][p]\[YLD-32861] Fixed a few incorrectly buried items in some random encounters[/p][p]\[YLD-37193] Fixed the collision of the redstart ylandium engine[/p][p]\[YLD-7883] Colossal explorer now has correctly named keys[/p][p]\[YLD-32765] Atlantis ruins random encounter notes cannot be accidentally lost anymore, ylandium lantern removed[/p][p]\[YLD-11113] Fixed a visual bug when an invincible player reached a place with temperature lower than -270°C[/p][p]\[YLD-35380] Adding terrain action is no longer done by holding and should be more responsive[/p][p]\[YLD-46138] Fixed alignment and visibility of text description in the animal pen[/p][p]\[YLD-52854] Fixed an incorrect highlight of the redeem code button[/p][p]\[YLD-54361] Fixed incorrect hyena prefab and incorrectly sorted shotgun in the cube[/p][p]\[YLD-41536] Fixed an incorrect icon for the paintgun picker action on mobile[/p][p]\[YLD-41293] Horned bluecrest now has the correct icon in the radial menu/animal pen[/p][p]\[YLD-54372] Fixed blueprints built on universal servers having incorrect HP[/p][p]\[YLD-40807] Fixed coyns having an incorrect color in the unlock biome popup[/p][p]\[YLD-38872] Fixed an inconsistency between items and materials in the project table where materials had gaps at the end of list[/p][p]\[YLD-43554] Fixed an overlapping discount in the recipe bundle preview[/p][p]\[YLD-38049] Fixed game description formatting in the game details window[/p][p]\[YLD-46231]\[YLD-44407] Building plans now have proper icons on mobile[/p][p]\[YLD-46958] Creator blueprints are now correctly shown as PC only in the shop[/p][p]\[YLD-46959] Fixed a misplaced plus sign in the blueprint details window in the shop[/p][p]\[YLD-42104] Fixed spacing in the multiplayer lobby window[/p][p]\[YLD-43087] There is now a proper icon on mobile for taking items back during building[/p][p]\[YLD-33307] The hotbar on mobile is now a little bit smaller and no longer overlaps buttons on its sides[/p][p]\[YLD-33047] Fixed broken arrow indicators in community games carousels[/p][p]\[YLD-39216] Sliders in mobile controls now have the same length in all languages[/p][p]\[YLD-41063] Fixed some overlapping in the unlock biome pop up on mobile in several languages[/p][p]\[YLD-42255] Buttons in the UI now properly deselect when you press and hold then release outside of them[/p][p]\[YLD-29863] You can now move via the movement keys in the game details window[/p][p]\[YLD-40911] The craft more button now correctly refreshes item count[/p][p]\[YLD-40884] Crafting items is no longer done by right clicking on ingredients[/p][p]\[YLD-39706] The search bar text in workstations now updates correctly[/p][p]\[YLD-29155] Colored animals should now be properly visible in the animal pen preview[/p][p]\[YLD-39218] The radial menu ship details text now correctly recognizes ship/boat[/p][p]\[YLD-33027] Fixed overlapping text in the radial menu for an empty change distance slider[/p][p]\[YLD-42673] You can now correctly unsummon a pet from the inventory if it was summoned via the radial menu[/p][p]\[YLD-37394] Font should now scale down to prevent overlap if crafting requirements are too long[/p][p]\[YLD-19689] Fixed overlapping in the active controller dropdown in some languages[/p][p]\[YLD-41453] Fixed button highlighting in blueprint details pop up on mobile[/p][p]\[YLD-38897] Fixed overlapping text in the blueprints/blueprints table screen when blueprint names were too long[/p][p]\[YLD-38939] Adding materials to a locked blueprint no longer plays the adding sound[/p][p]\[YLD-39223] Items and materials in the project table are now also sorted by name[/p][p]\[YLD-39117] Tagged items of the ANY type (example: ANY NEEDLE) can no longer be added to the blueprint table without having the recipe for them[/p][p]\[YLD-43721] Tombstones and signs should no longer show text bubbles if there is no text[/p][p]\[YLD-48314] The mouse wheel should now work in the exploration shop DLC carousel[/p][p]\[YLD-49196] Fixed mobile UI buttons in the workstation getting cut off[/p][p]\[YLD-44788] Fixed quantity not refreshing in item details in the inventory when special actions were used (food, potions etc)[/p][p]\[YLD-48987] Fixed two overlapping icons in handbook notifications[/p][p]\[YLD-50995] Fixed placing mode not being interrupted when equipping a different item via the equip button[/p][p]\[YLD-7787] You no longer need to click inside the password field when the password input pop up appears and can start typing immediately[/p][p]\[YLD-50343] Fixed the take button sometimes not working on mobile[/p][p]\[YLD-47696] The middle button hint in the radial menu now has the correct layout[/p][p]\[YLD-51126] Fixed the workstation fuel hint text overlapping in some languages[/p][p]\[YLD-46136] Fixed incorrect text alignment in the avatar profile window[/p][p]\[YLD-46276] The main menu avatar picture now correctly functions as a button[/p][p]\[YLD-23250] Boarding a boat/raft should no longer get one stuck in a standing position[/p][p]\[YLD-51306] The icon and text of the tech tree category should no longer disappear if refreshing too quickly[/p][p]\[YLD-46261] You can no longer have two costumes highlighted in the costumes window[/p][p]\[YLD-46972] Fixed some owned items in gifting mode in the shop having incorrect background color[/p][p]\[YLD-53041] Fixed names of freed animals and unclaimed ships not updating in the radial menu[/p][p]\[YLD-32955] Renaming a non-companion animal will no longer set it as a companion by default[/p][p]\[YLD-52002] Fixed item name masking in the dyeing stand[/p][p]\[YLD-48295] Fixed sale discount text masking in the mobile shop[/p][p]\[YLD-40554] Fixed text overlapping for coyns price text in the shop[/p][p]\[YLD-43066] Fixed masking for player rented server management text[/p][p]\[YLD-52856] The craft more pop up in the workstation should now correctly provide a warning when all slots are full[/p][p]\[YLD-52944] Fixed overlapping numbers in the main menu if a player had more than 10 gifts[/p][p]\[YLD-52694] Fixed missing functionality for gamepad controls in the claim gift pop up[/p][p]\[YLD-52313] Fixed the sort by drop down overlapping with the filter dropdown when opened via gamepad in the blueprint browser[/p][p]\[YLD-52376] Navigating via movement keys on keyboard in the diary window now functions correctly[/p][p]\[YLD-53059] Fixed some pop-in in the shop when the same category was refreshed[/p][p]\[YLD-51877] The requirements number in the diary now has a minimum width[/p][p]\[YLD-52249] Fixed slider visuals when adding a new sharegame in the main menu[/p][p]\[YLD-53009] The cooldown of destroyed ship should no longer be visible on an empty button[/p][p]\[YLD-52842] Fixed text overlapping in some languages in the feedback window[/p][p]\[YLD-52848] Fixed some stretched hint buttons when a gamepad and keyboard were switched quickly[/p][p]\[YLD-44194] Fixed sound not playing when opening an already selected entry in the diary or codex[/p][p]\[YLD-47767] Fixed the first loading of the cube often showing all item names on mobile[/p][p]\[YLD-44207] Fixed sounds in the diary not playing when moving too fast[/p][p]\[YLD-38205] Functions should now be assignable to mouse buttons 3, 4, 5 and 6[/p][p]\[YLD-53005] Fixed the animal pen missing a scrollbar[/p][p]\[YLD-54456] Fixed the melon helmet not being visible in the blueprint preview[/p][p]\[YLD-18604] Fixed digging under plants making them disappear without dropping anything[/p][p]\[YLD-24404] Doors in the conditions editor example now properly close[/p][p]\[YLD-24403] Fixed an error in the loop editor example when the player had no items in their inventory[/p][p]\[YLD-33801] Fixed a broken effect when hovering over buttons in the player profile[/p][p]\[YLD-18167] Fixed inconsistent submenu titles in the radial menu for the terraformer[/p][p]Fixed text overlapping in the brush size slider in the radial menu[/p][p]\[YLD-39011] Fixed overlapping sales ribbons in the noticeboard[/p][p]\[YLD-40551] Fixed an incorrect character limit in the input f[/p][p]\[YLD-41444] Fixed broken gift messages on mobile[/p][p]\[YLD-41967] Fixed the number of items in blueprint details being split into two lines[/p][p]\[YLD-52365] The update pop up in the notice board now correctly disables input for windows in the background[/p][p]Fixed text alignment in the servers window in the main menu[/p][p]Fixed spacing in the servers window in the main menu[/p][p]\[YLD-52239] Fixed removing a sharegame not refreshing the window properly[/p][p]\[YLD-49351] Fixed colliders for buttons in the server list in adventure map[/p][p]\[YLD-41693] Fixed seeing strings instead of tags in the case of some ancient tags[/p][p]\[YLD-41168] Fixed a broken animation for arrows in the blueprint detail window[/p][p]\[YLD-45336] Fixed the loot container indicator not appearing if losing focus while the icon is disappearing[/p][p]\[YLD-54459] Fixed a broken background for the gift message button[/p][p]\[YLD-41488] Fixed blueprints not having a gift message[/p][p]\[YLD-44209] When sending blueprint gifts, owned items are now properly disabled and faded out like in other shop categories[/p][p]\[YLD-40599]\[YLD-40544] Fixed sometimes seeing incorrect information in the gifting window (although having lots of friends can cause a waiting time of a few seconds)[/p][p]\[YLD-40814] Fixed gift messages breaking if copying long texts into them[/p][p]\[YLD-34119] Refreshing starting/milestone yland while on it will now correctly refresh the region map[/p][p]\[YLD-52229] Text links in the noticeboard were slightly moved[/p][p]Fixed noticeboard links not working at all in some cases[/p][p]\[YLD-51357] Increased thickness of underlined text so it does not blink while scrolling[/p][p]\[YLD-51209] Fixed sort by in blueprint details often showing an incorrect category[/p][p]\[YLD-54460] Fixed missing text in search type in the blueprint browser[/p][p]\[YLD-42102] Fixed changing search criteria in the blueprint browser not deleting input field content and starting the search[/p][p]\[YLD-54461] Fixed several mobile button hints like cast, pull or refill not being translated[/p][p]\[YLD-41434] Fixed discount randomly rotating between assets in shops in gifting mode[/p][p]\[YLD-39700] Fixed all noticeboard entries disappearing hen one entry was missing a date[/p][p]\[YLD-40002] Fixed Life-changing Potion's effect indicator not displaying for clients[/p][p]\[YLD-36119] Fixed fuel amount appearing in ship details only when an engine is placed on the ship; there is now also a warning if a device that requires an engine is placed on the ship without an engine present[/p][p]\[YLD-54488] Fixed notifications often covering the contents of chests[/p][p]Fixed some costume previews being in a T-pose[/p][p]Fixed a masking issue in the shop[/p][p]Fixed the preview for the tinkerer pet[/p][p]Fixed hidden UI not staying hidden after closing game windows[/p]