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Dev Diary #160 - Building in Exploration

tl;dr
- Continuing work on Exploration
- Feedback very important to us
- Easier building mechanics
- Nerf propeller pack
- A lot more to talk about in coming weeks

Hey there, fellow ylanders, it's me, Aleš! 😊

I'm very happy to say that based on the way you react to the new Exploration we feel that we're moving in the right direction. We are fully aware of the new issues you're facing and we have already fixed quite a lot of those so when update 1.5.1 is released (which should be in early February), hopefully, your experience will get even better. But as we said before, 1.5 was just a beginning so please let me share with you some of the plans we have for Exploration in 1.6. Before I do that, however, I would like to mention that we are now listening to your feedback even more closely than ever so in addition to "new" features, we will be fixing and tweaking a lot of things you keep reporting. I believe very strongly that when 1.6 hits your devices, you will see that what we said about creating the new Exploration together weren't just empty phrases.



Today I would like to let you know about something we plan to do about building (actually we have quite larger plans for 1.6 when it comes to building, but we are not yet far enough with these to make them public (smile) ). Many times the building in Exploration simply sucks. When you compare it with the editor, it's so much more difficult to build anything sophisticated. Your avatar gets in the way, you can't get to places that are too narrow or too high... and so you often wish that you could just fly freely around and place things. And that's exactly what we plan to give you in 1.6.




Our plan is to introduce a new simple (re)movable workstation in 1.6 that when used will let you fly around it within a certain radius with a free camera view and build with ease. Obviously, you have to be careful around your surroundings because that will leave your Avatar exposed but I think that it always is a good idea to get rid of any predators around you before you start building a house anyway. We believe that this will result in building things in a much more intuitive and user-friendly way.



And since we're talking about flying around - we are fully aware that the propeller pack is now quite overpowered (especially since your enemies can't often get to you) and so we're doing some changes to address that. We won't be removing it because it's a lot of fun but we will adjust the way it works so that by crafting it will make your life easier and more fun, but won't result in you being immune to every danger.


There's so much more to tell you about and I'm looking forward to talking about the new Exploration in the upcoming weeks. Until then - stay healthy and classy, ylanders!