Dev Diary #157 - Exploration, ahoj!
tl,dr
- what's next for Exploration

Hey there, fellow ylanders!
Update 1.5 is finally out and boy, what a big one. We brought you a lot of optimizations, as well as some extremely handy Editor tools - especially the ability to add your own images to be used in your user interfaces, will help you create even cooler games.
For many of you, however, the most important in this update is something completely different - the first step towards reworked Exploration.
I know that it took us quite a long to make this first big step. I also know that no matter what we do this first step won't please everyone. But I consider it a new beginning, a clear signal that we're serious about this. And because since it's just the first step, let me tell you what our vision is. Please note that I'm talking about a vision and not about things "that are planned". That's because we will carefully listen to what your wishes and ideas are and even though it's obvious we won't be able to implement all of those, together we will make sure that we're addressing things that are important.
We see Exploration as a unique world filled with places you can visit, explore, where you meet your friends and strangers alike. Where there is ALWAYS a new place to go, new yland uncharted, new challenge to accept. Place where you build yourself a home, a place which you can make sure will be there and won't get wiped with any update. Place, where you can enjoy whatever new we introduce without starting a new game every single time.

A world where we care more about things that are broken than adding new features at all cost. That doesn't mean that there will be no new content by all means. Even though many of you believe we should add flying vehicles, trains, submarines and a thousand other things as soon as possible (just like we ourselves used to believe), we will primarily focus on making sure that what's already in the game works as expected. That it's fun. That you can live amazing stories with your friends.
Now let me get back to the update at hand. This update was huge, the changes we made under the hood were quite big so there were some issues that need fixing - for example the one that prevents players from eating under some circumstances. We've already found and fixed the most annoying issues reported and will be releasing a hotfix today or tomorrow.
Let me thank you again for your patience. Stay safe and classy, ylanders!
- what's next for Exploration

Hey there, fellow ylanders!
Update 1.5 is finally out and boy, what a big one. We brought you a lot of optimizations, as well as some extremely handy Editor tools - especially the ability to add your own images to be used in your user interfaces, will help you create even cooler games.
For many of you, however, the most important in this update is something completely different - the first step towards reworked Exploration.
I know that it took us quite a long to make this first big step. I also know that no matter what we do this first step won't please everyone. But I consider it a new beginning, a clear signal that we're serious about this. And because since it's just the first step, let me tell you what our vision is. Please note that I'm talking about a vision and not about things "that are planned". That's because we will carefully listen to what your wishes and ideas are and even though it's obvious we won't be able to implement all of those, together we will make sure that we're addressing things that are important.
We see Exploration as a unique world filled with places you can visit, explore, where you meet your friends and strangers alike. Where there is ALWAYS a new place to go, new yland uncharted, new challenge to accept. Place where you build yourself a home, a place which you can make sure will be there and won't get wiped with any update. Place, where you can enjoy whatever new we introduce without starting a new game every single time.

A world where we care more about things that are broken than adding new features at all cost. That doesn't mean that there will be no new content by all means. Even though many of you believe we should add flying vehicles, trains, submarines and a thousand other things as soon as possible (just like we ourselves used to believe), we will primarily focus on making sure that what's already in the game works as expected. That it's fun. That you can live amazing stories with your friends.
Now let me get back to the update at hand. This update was huge, the changes we made under the hood were quite big so there were some issues that need fixing - for example the one that prevents players from eating under some circumstances. We've already found and fixed the most annoying issues reported and will be releasing a hotfix today or tomorrow.
Let me thank you again for your patience. Stay safe and classy, ylanders!