Dev Diary #203 Oh ship!
Hey there, fellow Ylanders!
With update 1.8 successfully released, we are now fully working on 1.9. We've already mentioned what its theme will be so maybe we can provide you with a few more bits of information.
Firstly, we are aiming at making ships a more important and integral part of life of those who choose to go and explore those far horizons. From small things like naming your ship to introducing some cool new things to make your seafaring more fun and more interesting, and last, but certainly not least, to being able to damage, sink and repair ships (in maps that are set as PvP).

(screenshot by NICO14973)
But that's just some of the things that will happen above the sea waves, but what about the vast areas below them? Well, they have been void and bare and both without enough interesting things to see and gameplay mechanics to play with... So this ends with 1.9. We are adding a lot of cool stuff in the depths (and obviously fixing some long-standing issues with light sources underwater). This is also extremely exciting but as much as we would like to share more, everything has its time.
And what else is new? We're getting close to announcing the results of the recent competition as the final votes are just coming in from the team Ylands judges. Also, it's been almost two years since Ylands left Early Access, and though we had some problems in the past, right now the game is much better and we feel we're on the right track... and that's definitely something to celebrate, isn't it? :) But we'll talk about this more the next week.
Until then make sure you stay healthy and classy, Ylanders!
With update 1.8 successfully released, we are now fully working on 1.9. We've already mentioned what its theme will be so maybe we can provide you with a few more bits of information.
Firstly, we are aiming at making ships a more important and integral part of life of those who choose to go and explore those far horizons. From small things like naming your ship to introducing some cool new things to make your seafaring more fun and more interesting, and last, but certainly not least, to being able to damage, sink and repair ships (in maps that are set as PvP).

(screenshot by NICO14973)
But that's just some of the things that will happen above the sea waves, but what about the vast areas below them? Well, they have been void and bare and both without enough interesting things to see and gameplay mechanics to play with... So this ends with 1.9. We are adding a lot of cool stuff in the depths (and obviously fixing some long-standing issues with light sources underwater). This is also extremely exciting but as much as we would like to share more, everything has its time.
And what else is new? We're getting close to announcing the results of the recent competition as the final votes are just coming in from the team Ylands judges. Also, it's been almost two years since Ylands left Early Access, and though we had some problems in the past, right now the game is much better and we feel we're on the right track... and that's definitely something to celebrate, isn't it? :) But we'll talk about this more the next week.
Until then make sure you stay healthy and classy, Ylanders!