tl;dr
- New improvements for the editor
- Editable pivot
- Custom Controls now a game logic
- Importing of external spreadsheet data
- Much more!
Hey there Ylanders!
Hope youâre enjoying your Pump-action corn guns and Pineapple grenades, but it has been some time since we told you about some news on the creating part. It might not be flashy, it might not be sexy, but a lot of creators Iâm sure will find the improvements coming in update 1.4 quite exciting.

So first off this is a huge time saver for a lot of you out there, we have made a function to edit the pivot in a group or weld. So, this means you can always pick, where the center of the weld and group is without making overly difficult changes to your creation. This will be a great help to scripters but also to just creators, who like to make custom assets and want to have the best possible control over them when placing and rotating them.
Another neat improvement weâll be adding is the transformation of Custom Controls into their own game logic, so you can create multiple sets of control and then switch between them on the fly in-game. This means, that you can for example, seamlessly create a cinematic sequence with an animated camera and disable controls or you can even share controls as a composition!
Also, weâll be implementing a new database game logic, which will let you import external spreadsheet data into the game. This will come in handy especially when designing a large-scale RPG for instance or anything similar, that needs a lot of static data.

We are also constantly improving visual scripting and aspects connected to it, so for instance we are working on speeding up the search panel to shave off waiting time for creators. Weâre also making the terrain tools better with a few tweaks you might enjoy and weâre implementing an Advanced Script profiler, which will help you to identify, which script is especially taxing on the game.
And thatâs it for now. It does sound like a lot of technical mumbo jumbo, but believe you me, that these improvements will give creators the necessary tools to create ever greater and more impressive games.
So until next time, stay classy Ylanders!