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ACTION GAME MAKER v1.0.2 Patch Notes

[h2]ACTION GAME MAKER v1.0.2 Patch Notes[/h2][h3]Improvements[/h3]
  • [p]Reflected the latest translation updates from Godot 4.3.[/p]
  • [p]Export templates are now loaded automatically during export.[/p]
  • [p]Changed the default property name display style to Localized.
    → This allows property names that previously appeared in English to now display in localized names.[/p]
[p]šŸ›  For users already using the editor:
You can apply this change by going to:
Editor Settings > Interface > Inspector > Default Property Name Display Style
and switching from Capitalized to Localized.[/p]
[h3]Bug Fixes[/h3]
  • [p]Fixed an issue where updates to database column names were not reflected in VisualScript until reload.[/p]
  • [p]Fixed a bug where Switches/Variables were duplicated when importing a module.[/p]
  • [p]Fixed an issue where Afterimage did not work correctly on Sprite2D after a texture change.[/p]
  • [p]Fixed a bug in the Tutorial Project where mouse coordinates could not be obtained correctly.[/p]
  • [p]Added missing translations.[/p]