ACTION GAME MAKER v1.0.10 Patch Notes
[h3]Improvements[/h3]
- [p]The execution action array now appears expanded by default.[/p]
- [p]ZoomCamera2D is now automatically registered to the camera list when the game starts.[/p]
- [p]When switching scene tabs, the Visual Script editor will now automatically switch to the corresponding scene’s script.
→ This behavior can be toggled on/off in:
Editor Settings > Editor > VisualScript.[/p]
- [p]Fixed an issue where specifying a very short arrival time (< 1 second) in Move to Coordinates could cause the movement to fail.[/p]
- [p]Fixed a rare crash during test play caused by errors in Show Effect.[/p]
- [p]Fixed a bug where variables could not be incremented or decremented while the timer was actively counting.[/p]
- [p]Fixed an issue where, if a variable was assigned and then used for timer counting within the same Visual Script, the value was not applied correctly.[/p]