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  3. ACTION GAME MAKER v1.0.23 Patch Notes

ACTION GAME MAKER v1.0.23 Patch Notes

[h3]🔄 Changes[/h3]
  • [p]Changed the default respawn condition of the bullet_base template object to "None".[/p]
  • [p]Added an error output when attempting to open a scene other than MenuScene with the "Open Menu" action.[/p]
[h3]🛠 Bug Fixes[/h3]
  • [p]Fixed an issue where the x_position / y_position variables retained the values from the previous scene immediately after a scene transition.[/p]
  • [p]Fixed an issue where the core.tscn message could appear when launching a test play.[/p]
  • [p]Fixed an issue where HitArea deactivation during invincibility was FPS-dependent.[/p]
  • [p]Fixed an issue where one-way collision logic was being applied even to objects without one-way settings.[/p]
  • [p]Fixed an issue where variable assignments for ImageGauge / SimpleGauge could become misaligned.[/p]
  • [p]Fixed an issue where renaming animation categories caused the animation linkage in Visual Script to be lost.[/p]