ACTION GAME MAKER 1.1.8 Patch Notes
[h2]Improvements[/h2]
- [p]Added new condition: ContactWithBody[/p]
- [p]This condition detects contact with any type of collidable target such as slopes, objects, and tiles.[/p]
- [p]It does not support specifying tile groups or object groups as substitutes.[/p]
- [p]Added a new raycast configuration property to all contact-related conditions:
"Ray Source Inward Offset"[/p]- [p]This offsets the ray’s starting point inward from the edges to improve detection,
especially for sloped surfaces with angled collision shapes.[/p]
- [p]This offsets the ray’s starting point inward from the edges to improve detection,
- [p]Fixed an issue introduced in 1.1.7 where ContactWithAttackArea and ContactWithHitArea were not functioning correctly.[/p]