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  3. ACTION GAME MAKER 1.1.12 Patch Notes

ACTION GAME MAKER 1.1.12 Patch Notes

[h2]Improvements[/h2]
  • [p]Added four new debugger object templates for displaying variables and switches on screen:
    VariableLabel, SwitchLabel, ProjectVariableLabel, and ProjectSwitchLabel.
    These can be added by selecting [c]debugger[/c] in the Create New Object template window.[/p]
  • [p]Added a chain icon to visually indicate non-unique links, conditions, and actions, making them easier to identify at a glance.[/p]
[h2]Changes[/h2]
  • [p]Changed the default value of the [c]hit_attack_area[/c] property in InvincibleData to Off.[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed an issue where RandomDungeonSample could not be downloaded correctly.[/p]
  • [p]Fixed an issue where save slots could not be properly specified when using Copy Save Data actions.[/p]
  • [p]Fixed an issue where certain settings, such as game speed, were not saved during save/load operations.[/p]
  • [p]Fixed an issue where group assignment did not work correctly in tile effect overlap (Overlap) settings.[/p]