UPDATE 0.30.0 THE NAUGHTY CHILDREN'S CHRISTMAS
GLOOMY CHRISTMAS EVERYONE!
For the first time in SOUL PARK's history, 7 HOLIDAY EXCLUSIVE PRODUCTS are available in the shop UNTIL 12/31
Help Satanas boost his ego by making the best holiday themed park for christmas!
FULL CHANGELOG
[h2]NEW "LIMITED TIME" SHOP CATEGORY[/h2]
Will contain exclusive items (more info on that in the near future).
[h2]CHRISTMAS EVENT[/h2]
- added an introduction for a christmas event
- ADDED NEW HOLIDAY THEMED PRODUCTS ONLY AVAILABLE IN DECEMBER IN THE LIMITED TIME SHOP SECTION:
- ride: The Corruption Workshop
- drink shop: Bloody Hot Drinks
- snack: Gingerbread Snackhouse
- camera: The Watching Nutcracker
- trash can: Sock trash can
- decoration: Gifts
- decoration: Christmas tree
- ride: The Corruption Workshop
- added christmas hat
- unlocked after placing a holiday themed product
- added snow tiles unlocked during december
- added snow to the main screen
- satanas now has a christmas hat
[h2]SINNER TYPES[/h2]
Which type of micro-sinner are YOU?
- Every customer has now one of 6 personnalities:
- INNOCENTS (black-eyed): a perfect customer, but one that deosn't belong in SOUL PARK!
- GROSS (green-eyed): will throw a tantrum everytime they have trash in their hands
- TROUBLEMAKER (red-eyed): they have a 10% chance of sabotaging the rides they go in
- CRINGE (yellow-eyed): will be avoided by other customers
- SELFISH (purple-eyed): jump queues
- OBLIVIOUS (blue-eyed): don't do anything special for now (might change it later)
- INNOCENTS (black-eyed): a perfect customer, but one that deosn't belong in SOUL PARK!
- GROSS AND TROUBLEMAKER customers caught on camera acting naughty will be marked and can be scolded using the whistle
- innocent customer cannot be scolded anymore
- innocents will never throw their trash on the ground
- sinners will throw trash on the ground is they don't find a trash can faft enough
- each sinner type now has a different model
- added a label in the info tab telling which kind of sinner each customer is
- hovering the label shows a tooltip briefly describing the customer's behavior
- added new micro-sins to the list
In the next update, we plan to require you to free innocent customers from staying in the park to avoid getting a penalty!
[h2]GENERAL IMPROVEMENTS[/h2]
- remade the park entrance into a harbor
- customers now come to the park in boats (up to three customers per boat)
- made it easier to read what effect each decoration applies
- added settings to reverse camera tilt/pan
- added an achievement notif count
- added an animation for the arcades
- added luminance to some objects
- improved slider gauge for rides
- you can now skip chester cutscenes
- added customer sounds when popping their balloons
- added a good/bad counter to the corruption minigame
- updated some tutorials
- tweaked legacy intro
[h2]BALANCING CHANGES[/h2]
- extended the length of a day to 300s
- extended trees effects range from 6 to 8 tiles
- reduced the length of the legacy game mode from 13 days to 7
[h2]BUGFIXES[/h2]
- fixed category titles in the achievements tab
- fixed edge cases for sins being being mischosen
- fixed button labels in the finances tab
- fixed path placing UI not being visible in FPV
- fixed pointer lock still being active when night starts