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  3. 0.9 Update - New items, and new events.

0.9 Update - New items, and new events.

[p]Now that the dust is settling on the Sisters of Salvage faction, we’re introducing what is likely to be the final batch of new items until we’ve delivered the single player campaign (which is shaping up nicely). Importantly, all of these new items will be added to the demo, which we are keeping identical to the main game’s primary multiplayer mode.[/p][p]We’re also continuing to add more analytics tools in the back end, which is great for both you and us, but will not manifest in any immediately obvious ways.[/p][p]And as the season has come to an end (as it should, whenever we introduce new items), we’re also taking the opportunity to freshen up the events available. We say goodbye to Great Balls of Fire, Autopilot and the Pauper Challenge, and say hello to Food Fright, Storage Wars, and Replication Protocol. Demo players will lose access to Eggstinction Event, and gain access to The Sale At The End Of The Universe.[/p][p]Finally, we hope you’ll join us on Fridays at 3pm GMT / 10am Eastern, when we stream Konfronto on our Steam store page.[/p][p]Thank you for playing![/p][p]
[/p][p]New Cargo[/p]
  • [p]Peckwarrior Bay[/p]
  • [p]PSS Henterprise[/p]
  • [p]MSS Terrorise (returns as a new combination!)[/p]
  • [p]Blade Runner Bean[/p]
  • [p]CAT-ST Walker[/p]
  • [p]Ken's Clucky Fried Poultron[/p]
  • [p]Creamy Mash Driver[/p]
  • [p]CAT-MUTT Walker[/p]
  • [p]Eggs-Wing[/p]
[p]New Crew[/p]
  • [p]The Befowler[/p]
  • [p]Cattian Anpaw[/p]
  • [p]Dr Moriart.exe[/p]
  • [p]Gill Riker[/p]
  • [p]Stellator[/p]
  • [p]The Hexterminator[/p]
[p](for detailed information on the new items, please head to this forum post)[/p][p]
[/p][p]Bug Fixes[/p]
  • [p]Fixed an issue that caused items on A/B tiles to become unresponsive.[/p]
  • [p]Fixed an issue that caused events not to recognise new season start times.[/p]
  • [p]Fixed a number of issues that caused crashes.[/p]
  • [p]Fixed an issue that caused players to require more points to rank from 3 to 4 than was desired.[/p]
  • [p]Fixed an issue that caused A/B tiles to render incorrectly.[/p]