1. Clutchtime™: Basketball Deckbuilder
  2. News
  3. Faster gameplay, team editor, Steam Workshop support and more

Faster gameplay, team editor, Steam Workshop support and more



Changes since the first demo release


[h2]New features[/h2]

  • Modding support (Steam Workshop integration)
  • Team editor is integrated into the game
  • Show unlocked cards when you beat every difficulty level
  • Allow selecting variable number of teams in Full Season
  • Ability to interrupt autoplay by clicking anywhere on the screen
  • Upgrade card name uses +2,+3,+4 instead of ++,+++,+++, etc.
  • Game animation speed increase up to 9x
  • Separate option for auto play animation speed
  • Option to slow down animation near game end
  • Turn shot clock off when the game clock has less time remaining
  • New card effect: Instant until played
  • New card effect: Shotclock manipulation (ex. set Shot clock to 14)
  • New mechanics: Boost (permanently upgrade card numbers during match)
  • New mechanics: Leverage (destroy cards to permanently upgrade another card)
  • Added TAB autocomplete for card names in console commands %get and %add
  • Added animation icons for stamina gain
  • Added missing bump animations for card upgrades during match
  • Show notice when quarter is about to end in the bottom left corner
  • Time spent per card played is configurable in Settings (default 15 seconds)
  • Show number of card plays remaining in the period



[h2]Mods[/h2]

Added 6 example mods to Steam Workshop:

  • Air Ball (card)
  • Inspiration (card)
  • Card cost details (deck cost, this match, this turn)
  • Flags for national teams
  • Player name generator
  • Ability to speed autoplay to 99x (almost instant)



[h2]Cards[/h2]

  • Improved card graphics
  • New card: Kick Ball (set shot clock to 14)
  • Removed card: Delay of Game
  • Redesigned Circus Shot (Permanent upgrade to Timeout)
  • Redesigned Skip Pass (no cost increase, discard to top of draw pile)
  • Redesigned Pick and Roll (does what Behind the Back Pass used to do)
  • Redesigned Behind the Back Pass (Permanent Shot upgrade)
  • Redesigned Eurostep (Permanent 2P Shot upgrade)
  • Redesigned Box Out (Rebounds instant, No cost increase)
  • Redesigned Cleanup (Pull and Destroy Hindrances)
  • Redesigned Offensive Rebound (+Shotclock per cards in deck)
  • Nerfed Underdog (-2 cost to all cards)
  • Nerfed Substitution (+1 cost for match instead of turn)
  • Buffed numbers: Buzzer Beater, Mascot, Benchwarmer, Jump Ball, Control Dribble, Goaltending
  • Added Leverage to Ball Hog, Pick and Pop
  • Added Draw 1 to Pass
  • Added Boost to Shooting drill
  • All temporary cards use the black skin now



[h2]Bugs fixed[/h2]
  • Respect card drop level and drop count limit when getting random cards
  • Respect card drop level and drop count limit when giving upgrade events
  • Fixed controller icons for Steam Deck (which broke after last Steam Deck update)
  • Fixed description for Playoff mode unlock
  • Fixed text layout bugs (esp. when card gets upgraded during game)
  • Fixed bug where wrong value for noise was shown when multiple cards affect noise
  • Fixed bug where finished game would continue into overtime if you press enter too fast
  • Fixed timing of sound effect for card stacking
  • Fixed occasional glow showing on top of selected card