Multiplayer Demo is LIVE! (Open Beta Playtest)
1) stress tests 2) honest feedback.
[/p][h3]What’s in this build[/h3]
- [p]Co-op multiplayer (public) — play together and push it hard[/p]
- [p]Progression & gameplay systems expanded since the last public build[/p]
- [p]More survival decisions (risk vs reward, resources, timing)[/p]
- [p]Stability: disconnects, desync, party/invite issues, host/client weirdness[/p]
- [p]Performance: FPS drops, stutters, loading times[/p]
- [p]Bugs / softlocks: where you got stuck, crashes, broken interactions[/p]
- [p]Balance & pacing: too punishing / too easy / too slow[/p]
- [p]Clarity: what was confusing, what needs better UI/UX
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