0.1.10.3 Patch Notes
[h2]🌹 New Battle Theme: Rose 🌹[/h2]
A new thorn-themed battle theme.

[h2]⚔️ Ally Changes ⚔️[/h2]
[h2]🔮 Skill Changes 🔮[/h2]
[h2]👹 Enemy Changes 👹[/h2]
[h2]🪙 Artifact Changes 🪙[/h2]
[h2]Bug Fixes[/h2]
A new thorn-themed battle theme.

[h2]⚔️ Ally Changes ⚔️[/h2]
- 🐺 Assassin Wolf: Increased health
- 🦌 Battle Reindeer: Reduced cost
- 🕊️ Phoenix: Reduced health / Increased revival interval
- 🦔 Hedgehog: Reduced spike effect
- 🐢 Ballista Tortoise: Increased required hits, no need to target the same enemy, reduced range
[h2]🔮 Skill Changes 🔮[/h2]
- 🤜 Strike: Reduced stun duration
- 🕳️ Unearth: Reduced mana gained
- 🌀 Replicate: Increased cost
[h2]👹 Enemy Changes 👹[/h2]
- 🎯 Shootwig: Changed effects of curse-triggered abilities
[h2]🪙 Artifact Changes 🪙[/h2]
- 🧵 Thread: Adjusted rarity
- 🧂 Salt Cube: Increased cooldown
- 🔑 Key: Increased required attacks
- 🔥 Red Flame: Increased time to decrease effects
[h2]Bug Fixes[/h2]
- Fixed an issue where the Stage 6 Boss “Helltooth” did not eat the living “Chomper”
- Fixed an issue where the deck UI became unresponsive when exceeding a certain card count
- Fixed an issue where the relics “Apple Juice” and “Empty Acorn” did not work properly in Stage 8
- Fixed overlapping UI issues with tooltips and related card displays
- Fixed an issue where the enemy unit “Sluggarlic” did not function properly
- Fixed an issue where hat prices sold by “Sdik the Executioner” were reset upon continuing a game
- Fixed an issue where the relic “Club” incorrectly discounted shop reroll costs
- Fixed an issue where increased Mushroom Tower HP requirements for fairy revival caused by curses were not reflected in the UI
- Fixed an issue where allies created by the skill “Replicate” did not copy movement or attack speed correctly