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  3. 0.1.10.3 Patch Notes

0.1.10.3 Patch Notes

[h2]🌹 New Battle Theme: Rose 🌹[/h2]
A new thorn-themed battle theme.



[h2]⚔️ Ally Changes ⚔️[/h2]
  • 🐺 Assassin Wolf: Increased health
  • 🦌 Battle Reindeer: Reduced cost
  • 🕊️ Phoenix: Reduced health / Increased revival interval
  • 🦔 Hedgehog: Reduced spike effect
  • 🐢 Ballista Tortoise: Increased required hits, no need to target the same enemy, reduced range


[h2]🔮 Skill Changes 🔮[/h2]
  • 🤜 Strike: Reduced stun duration
  • 🕳️ Unearth: Reduced mana gained
  • 🌀 Replicate: Increased cost


[h2]👹 Enemy Changes 👹[/h2]
  • 🎯 Shootwig: Changed effects of curse-triggered abilities


[h2]🪙 Artifact Changes 🪙[/h2]
  • 🧵 Thread: Adjusted rarity
  • 🧂 Salt Cube: Increased cooldown
  • 🔑 Key: Increased required attacks
  • 🔥 Red Flame: Increased time to decrease effects


[h2]Bug Fixes[/h2]
  • Fixed an issue where the Stage 6 Boss “Helltooth” did not eat the living “Chomper”
  • Fixed an issue where the deck UI became unresponsive when exceeding a certain card count
  • Fixed an issue where the relics “Apple Juice” and “Empty Acorn” did not work properly in Stage 8
  • Fixed overlapping UI issues with tooltips and related card displays
  • Fixed an issue where the enemy unit “Sluggarlic” did not function properly
  • Fixed an issue where hat prices sold by “Sdik the Executioner” were reset upon continuing a game
  • Fixed an issue where the relic “Club” incorrectly discounted shop reroll costs
  • Fixed an issue where increased Mushroom Tower HP requirements for fairy revival caused by curses were not reflected in the UI
  • Fixed an issue where allies created by the skill “Replicate” did not copy movement or attack speed correctly