1. Forest Heroes
  2. News

Forest Heroes News

0.4.0.4 Hotfix

0.4.0.4 Hotfix update

  • Fix the issue that the stage could be skipped if multiple clicks are entered when operating the stage clear UI.

  • Fix the issue that the handover function was not activated when load game int the event 'Poacher Vanneka'.

  • Fix the issue in which the pattern of tying the hand card on the 4th stage vines could not be ended.

  • Fix the issue in which the basic effect of the 'Assassin Wolf' may not be triggered after acquiring the ally-related artifact of the ally 'Assassin Wolf'

  • Fix the issue in which the artifact 'Coffee Bean' also apply the damage that avoided or blocked as the amount of damage

  • Fix the issue in which the stat increase effect of traitor-'Bull Frog' was not applied

  • Fix the issue in which the enemy 'Chomper' get 'stun' while eating an ally, the body of the ally did not disappear.

  • Fix the issue that the effect of removing all negative effects did not remove some of the effects


Sorry for the inconvenience caused to the play.

Thank you.

0.4.0.2 Hotfix

0.4.0.2 Hotfix update

- In the event 'Vanneka's Trap', the issue that mouse input is not possible has been corrected.

- The game stopped when entering the event selection scene under certain conditions has been fixed.


Sorry for the inconvenience caused to the play.

Thank you.

0.4.0 Patchnotes

New Node Events

Four new node events have been added. Enhance the Mushtower, upgrade your hats, and find special rewards!

Additionally, in the existing event Kidnapper Baneka, you can now "pass off" an ally card.
Adjustments
  • "Fighting Rooster" now inflicts "Bleed".
  • "Mammoth" movement speed decreased.
  • "Armadillo" now only receives a fixed amount of healing. Dedicated "Artifact" also changed.
  • "Snowy Owl" cost reduced.
  • "Brave Baby Pig" health increased.


Adjustments
  • In the event "Kidnapper Baneka", you can now pass off 1 unit.
  • Boss/Sub-boss HP UI position adjusted based on awakening status.


Bug Fixes
  • Fixed an issue where "New Mortarboard" was not working.
  • Fixed an issue where the crown "Cake Crown" did not activate under certain conditions.
  • Fixed an issue where ally "Phoenix" remained enlarged after revival when "Ready to Call" was applied.

0.3.3 Patchnotes

Balance Adjustments
  • Chick - Cost +1, Attack Power +1
  • Pale Followers - Cost Decreased
  • Desperate Charge - Damage Increased
  • Forgotten Graves - Cost Decreased
  • Stratagem - Cost Decreased
  • Silent Roc - Evasion 6 → 10
  • Archer Hare - Special Removal
  • Snowy Owl - Cost Decreased
  • Mammoth - Toughness 3 → 2
  • Battle Reindeer - Toughness 1 → 2, HP 30 → 25
  • Raccoon Trio - Rarity Uncommon → Common
  • Standstill - Cost -1
  • Mine Laying Boomulina - Damage Increased
  • Prepare - HP Increased
  • Investing - Duration Decreased
  • Raccoon Trio - Melee Single → Melee AoE
  • Armadillo - Max Damage Taken 1 → 2
  • Cobra - Attack Power Decreased
  • Ugly Pebble - 20% → 30% Chance to Avoid Evasion Cost
  • Arctic Fox - Attack Speed Increased
  • Brown Bear - Toughness +1
  • Red Fox - Attack Speed Decreased
  • Crow - Retreat on attack, Movement Speed Decreased


Bug Fixes
  • Fixed an issue where the artifact Rainbow did not summon allies when used with specific skills or artifacts.
  • Fixed an issue where Tomatop could push allies and move in Stage 8.
  • Fixed an issue where the new hat effect did not appear on Mortar Board.
  • Fixed an issue where the stat increase/decrease icon for Phoenix did not display correctly.
  • Fixed an issue where the artifact Coffee Bean could stack its effect on Phoenix.
  • Fixed an issue where the exclusive artifact Sandbag for Stormer Mole also activated on the traitor Stormer Mole.
  • Fixed an issue where the hat worn by the enemy Venomuscle was not visible.

0.3.2 Patch Notes

Forest Heroes Patch Notes

New Allies Join the Battle in Forest Noctful !




Rare Tier
  • Mammoth
  • Armadillo
  • Puberty Monkey
Uncommon Tier
  • Vampire Bat
Common Tier
  • Fluffy Sheep
  • Cobra


New exclusive artifacts for these units have also been added.

Rule Changes
  • Allies can now swap their equipped hats.


Skill Adjustments
  • Halo Cost +1
  • Investing Cost +1
  • Faithful Raccoon Cost +1
  • Morale Boost HP Recovery 4 → 2
  • Standstill "Exhaust" effect removed
  • Emergency Effect changed → "Uses all Raccoons in the deck"
  • Whistle Cost 1 reduced
  • Finger Snap Cost 1 reduced
  • Strike Cost 1 reduced
  • Trap of the Dead Cost +1
  • Stretch Cost +2
  • Bewitch Cost reduced
  • Confidence Cost -1
  • Last Stand Attack Power +4
  • Fear of Death Cost -2


Ally Adjustments
  • Crow Cost -1
  • Raccoon Trio Attack Power increased to 3
  • Stormer Mole Attack Power 3 → 2, Cost 4 → 2
  • Arctic Fox Attack Speed increased


Artifact Adjustments
  • Scarlet Rope One more added
  • Assassin Wolf’s Tough Molar effect changed


Bug Fixes
  • Fixed an issue where the skill card Starving Tick did not trigger the crown Balloon Crown
  • Fixed an issue where tooltips did not disappear when closing certain UI elements
  • Fixed an issue where Stormer Mole’s artifact Sandbag dealt a fixed 4 damage instead of scaling with attack power


New Features
  • The UI now shows available hats when selecting a hat-equipped ally

  • Event Rowdy Cave now displays expected reward tiers



  • Improved the reward sequence in Rowdy Cave