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Forest Heroes News

Forest Heroes V1.0 Official Release!

[p]Hello, this is Hoochoo Game Studios![/p][p][/p][p]Forest Heroes has officially launched today, ending its 6-month-long Early Access journey![/p][p][/p][p][/p][p]We would like to sincerely thank everyone who provided valuable feedback and helped us grow the game during this time.[/p][p][/p][h3]Rule Change – "Flower"[/h3][p][/p][p]From Curse Level 5 and above, a mysterious flower will appear at the start of battle.[/p][p]It looks incredibly tempting to pull…
But what will happen if you do?[/p][p]Check it out in the game![/p][p][/p][h3]Hidden Act 4 “Dawn” Now Open[/h3][p][/p][p]Along with the official release, the hidden Act 4: Dawn has been revealed.[/p][p]Beyond the “Long the Oak” stage, a secret final area awaits—
only accessible to fairies who meet certain conditions.[/p][p][/p][h3]Card Border Added[/h3][p][/p][p]Units who achieve victory together with you will now have card borders applied.[/p][p][/p][p]Units who survive and win a Curse Level 15 battle will receive a gold border as a special honor![/p][p][/p][h3]New achievements added[/h3][p][/p][p]8 new achievements have been added.[/p][p][/p][h3]Balance Changes[/h3]
  • [p]Buffer: Duration increased from 5 → 8 seconds[/p]
  • [p]Boomulina: Explosion radius increased[/p]
  • [p]Rose Cupcake: Common → Uncommon[/p]
  • [p]Heart Cupcake: Uncommon → Common[/p]
  • [p]Voodoo Doll: Uncommon → Common[/p]
  • [p]Rainbow: Damage increased from 10 → 30[/p]
  • [p]Shampoo: Thorns gain reduced from 2 → 1[/p]
  • [p]Charcoal: Activation time increased from 5 → 6 seconds[/p]
  • [p]Socks: Common → Uncommon[/p][p][/p]
[h3]Additions[/h3]
  • [p]New skill for Pale Elf : Skull Archer[/p]
[p][/p][p][/p][h3]Bug Fixes[/h3]
  • [p]Fixed an issue where Puberty Monkey was not affected by Deceptive Arrow[/p]
  • [p]Fixed an issue where Chubcheek Hamster did not give buffs to special units[/p]
  • [p]Fixed an issue where self-destructing units like Angry Rooster were not properly registered as died[/p]
  • [p]Fixed an issue where Vulnerable applied to fixed damage like Poison and Bleed[/p][p][/p]
[h3]And One More Thing...[/h3][p]We're currently working on implementing Steam Deck–optimized UI layouts
to provide the best possible experience on Steam Deck![/p][p]Since the game was designed with controller play in mind from the beginning,
we’ll make sure it feels great on Steam Deck as well.[/p][hr][/hr][p]Thank you!
– Hoochoo Game Studios[/p]

0.5.3 Patchnotes

[h3]5 New Units[/h3][p][/p]
  • [p]Cool Red Panda
    [/p]
  • [p]Chubcheek Hamster
    [/p]
  • [p]Old Black Goat
    [/p]
  • [p]Scaredy Cat
    [/p]
  • [p]Growing Poodle
    [/p]
[p]
[/p][h3]Node Event Changes[/h3]
  • [p]Choices in the Yoradi’s Classroom event have been changed or added.[/p][p] [/p]
  • [p]You can now earn Calm in the Thulema the Witch event.[/p][p][/p][p]
    [/p]
[p]
[/p][h3]Unit Adjustments[/h3]
  • [p]Puberty Monkey: Ranged AoE → Single-target ranged, stats adjusted.
    [/p]
[p]
[/p][h3]Bug Fixes[/h3]
  • [p]Fixed an issue where bullet damage UI for The Relentless Elf displayed differently from actual damage under certain conditions.
    [/p]
  • [p]Fixed an issue where Bard Badger occasionally stopped healing/attacking.[/p]
[p][/p][h3]🎉 Official Launch Celebration Event Ongoing[/h3][p][/p][p]To celebrate the official launch, we're hosting a small event![/p][p]Leave your mark in the ending credits of Forest Heroes by participating![/p][p][/p][p][/p][p]For more details, please check out our Discord server..[/p]

Official Release Date Announcement & Patch Notes v0.5.2

Hello! This is Hoochoo Game Studios.

[h2]Official Release Date Announcement[/h2]

Forest Heroes is officially launching this coming July!

The release version will include new hidden stages that can only be accessed by meeting specific conditions, along with unique gameplay mechanics tied to them.



[h3]Steam Deck Support[/h3]

You can now officially enjoy Forest Heroes on the Steam Deck!


[h2]Patch Notes - v0.5.2[/h2]

[h3]Changes[/h3]

Custom Key Binding Support


You can now customize your key bindings in the Options menu to fit your preferences.
*Currently not supported on macOS. We plan to add support soon.

New Effects for Waiting Cards and Some Talismans


– When using a standby card, an effect will appear on your hand based on the card’s ability.


– Visual effects will now appear on the hand or screen when certain artifacts are activated.

[h3]Bug Fixes[/h3]
  • Fixed an issue where the mouse cursor would disappear after switching from the reward UI to the stage info UI and back.
  • Fixed an issue where the movement speed effect could not be reapplied to a unit.



We’ll keep improving Forest Heroes leading up to the official July release.
Thank you for your continued support!

0.5.1 Patchnotes – Curse Effects Expanded

Changes to 15-Curse
The previous 15-Curse increased only enemy ATK, which didn’t reflect the unique characteristics of each stage.
Now, enemy Spikes, Poison, and other mechanics will also increase to better reflect each stage’s identity.

macOS Support
We now support macOS! Although it has passed internal testing, please let us know if you encounter any bugs.

Changes
• Shooter Marten: New effect
• Ballista Tortoise: Exclusive artifact effect changed
• Woodpecker: Now recovers HP equal to ATK
• Hipe Hopes: Cost increased
• Encouraging Feather: Cost increased

Bug Fixes
• Fixed an issue where curse-related stat boosts were not properly applied to “created” enemies
• Fixed an issue where the curse effect that increases shop prices didn’t stack correctly with the artifact “Club”
• Fixed an issue in the “Rowdy Cave” event where artifacts like “Picnic Basket” did not refresh properly when units were removed or re-recruited
• Fixed an issue where the artifact “Cracked Egg” did not trigger correctly with the Relentless Elf’s “Thrifty Hunting” skill

0.5.0 Patchnotes - A New Elf Has Arrived!

Hello, this is Hoochoo Game Studios.

New - The Relentless Elf

A new elf joins the battle to protect Noctful Forest.
Once a bird, she was shot by a hunter and died—but was resurrected as an elf with the help of other elves. She then found the hunter who shot her and made him her pet.



Her companion hunter, “Tom”, supports the battle using a unique mechanic called Bullet.



The Relentless Elf takes flight from Tom’s head and dominates the battlefield. Cast powerful spells directly above enemies, and guide Tom’s bullets to high-priority targets.



Rework - Pit of Betrayal

Pit of Betrayal has been reworked to provide stronger effects.

Balance Changes

• Puberty Monkey: Decreased ATK and HP
• Mute Swan: Decreased Evasion
• Ballista Tortoise: Fewer hits required, increased cost
• Battle Reindeer: Effect changed
• Entangled Spikes: Cost decreased

Improvements

• Encyclopedia “Allies” tab now displays ally-only artifacts.

Bug Fixes

• Fixed issue where artifacts triggered “at the end of combat” may not work on Stage 1
• Fixed issue where stages could not start if deck had fewer than 4 cards
• Fixed issue where unlock UI text might break or appear in the wrong language


We’re also sharing the updated roadmap reflecting the latest patch.


Thank you!