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  3. Returning to the Horror Roots — Inside Dying Light: The Beast with Tymon Smektała

Returning to the Horror Roots — Inside Dying Light: The Beast with Tymon Smektała


When the original Dying Light launched back in 2015, I was hooked from the first rooftop leap. The blend of parkour and panic was unlike anything else at the time. Movement had weight, combat felt desperate, and the world begged to be explored even when it was actively trying to kill you. Years later, I revisited it with a group of friends, running through the campaign co-op from start to finish, and found myself falling in love with it all over again. That game still hits. The way it balances tension and momentum, and how it constantly forces you to think on your feet.





So when I heard that Dying Light: The Beast was returning to its horror roots, I was more than curious. I was ready. Everything about the setup feels like a pivot: a forest instead of a city, a cold and calculated villain instead of a brute, and the long-awaited return of a character I’d written off as gone forever. Kyle Crane isn’t just back, he’s broken, angry, and maybe more dangerous than the monsters around... Read more