HOTFIX 1.2.3
[p]Thanks for all your reports and patience! Our team made an effort to deliver fix for the following topics:[/p][p]
[/p][p]Stability & Performance[/p]
[/p][p]We are not stopping! Each day we carefully read and review your feedback about the game - stay tuned for next news!
[dynamiclink][/dynamiclink][/p][p][/p]
[/p][p]Stability & Performance[/p]
- [p]Fixed various crashes to improve overall game stability.[/p]
- [p]Resolved an issue where sharpening was not applied correctly while using DLSS.[/p]
- [p]Addressed occasional stuttering when playing with Frame Generation enabled.[/p]
- [p]Fixed graphical glitches when using HDR on PlayStation 5.[/p]
- [p]Grabbing Biters is now less frustrating and feels more fair.[/p]
- [p]Fixed an issue where patrolling routes of Screamers in Dark Zones were broken.[/p]
- [p]Tutorial:[/p]- [p]Fixed a critical issue where, if a player received a modded weapon from someone who had already completed the tutorial, the game attempted to apply the mod a second time, thus blocking the progress.[/p]
 
- [p]The Mine (Co-op):[/p]- [p]Fixed an issue where destructible doors could remain indestructible for one player, blocking quest progression.[/p]
 
- [p]Safe Spots:[/p]- [p]Fixed a bug where breakable doors and windows respawned after reloading, trapping players inside.[/p]
 
- [p]Mental Asylum Safe Spot:[/p]
- [p]Fixed an issue where reloading the save could leave the entrance blocked by an unintended obstacle, preventing players from entering.[/p]
- [p]Fixed an issue where music could loop infinitely after reloading certain quests.[/p]
- [p]Fixed the missing “Join the Community” button on consoles.
 [/p]
[/p][p]We are not stopping! Each day we carefully read and review your feedback about the game - stay tuned for next news!
[dynamiclink][/dynamiclink][/p][p][/p]