1. Dying Light: The Beast
  2. News
  3. HOTFIX 1.2.3

HOTFIX 1.2.3

[p]Thanks for all your reports and patience! Our team made an effort to deliver fix for the following topics:[/p][p]
[/p][p]Stability & Performance[/p]
  • [p]Fixed various crashes to improve overall game stability.[/p]
  • [p]Resolved an issue where sharpening was not applied correctly while using DLSS.[/p]
  • [p]Addressed occasional stuttering when playing with Frame Generation enabled.[/p]
  • [p]Fixed graphical glitches when using HDR on PlayStation 5.[/p]
[p]Gameplay Improvements[/p]
  • [p]Grabbing Biters is now less frustrating and feels more fair.[/p]
  • [p]Fixed an issue where patrolling routes of Screamers in Dark Zones were broken.[/p]
[p]Quests & Progression[/p]
  • [p]Tutorial:[/p]
    • [p]Fixed a critical issue where, if a player received a modded weapon from someone who had already completed the tutorial, the game attempted to apply the mod a second time, thus blocking the progress.[/p]
  • [p]The Mine (Co-op):[/p]
    • [p]Fixed an issue where destructible doors could remain indestructible for one player, blocking quest progression.[/p]
  • [p]Safe Spots:[/p]
    • [p]Fixed a bug where breakable doors and windows respawned after reloading, trapping players inside.[/p]
  • [p]Mental Asylum Safe Spot:[/p]
  • [p]Fixed an issue where reloading the save could leave the entrance blocked by an unintended obstacle, preventing players from entering.[/p]
  • [p]Fixed an issue where music could loop infinitely after reloading certain quests.[/p]
[p]UI & Consoles[/p]
  • [p]Fixed the missing “Join the Community” button on consoles.

    [/p]
[p]Make sure to update your game to the newest version![/p][p]Still having trouble? Share your platform, specs, and a short clip/logs so we can dig in![/p][p]
[/p][p]We are not stopping! Each day we carefully read and review your feedback about the game - stay tuned for next news!

[dynamiclink][/dynamiclink][/p][p][/p]