1. Dying Light: The Beast
  2. News

Dying Light: The Beast News

Call of the Beast: Week 1

[p]The first community challenge of Call of the Beast is here and it’s all about dismembering the zombies throughout Castor Woods. So, sharpen your slashing weapons, get out there and let’s smash this goal![/p][p][/p][p]Community Challenge: A Season to Dismember[/p]
  • [p]Goal #1: Cut off 30,000,000 limbs[/p]
  • [p]Reward: Lumberjack Car Skin[/p][p][/p]
  • [p]Goal #2: Cut off 60,000,000 limbs[/p]
  • [p]Reward: Woodchopper Axe[/p]
[p][/p][p]Call of the Beast Week 1 runs from Thursday, October 16 at 4PM CEST until Thursday, October 23 at 4PM CEST.[/p][p][/p][p]To know how close the community is to victory and your rewards, head to Dying Light Outpost and see the progression. As soon as the goal is reached, you’ll find your well-earned prizes waiting for you in your in-game stash as long as you contributed to the progress yourself.[/p][p][/p][p]Enough talk, there’s no time to waste. Make this a season to dismember![/p][p][/p][p][dynamiclink][/dynamiclink][/p]

Roadmap: What's Coming

[p]Can you believe it’s almost been a month since we UNLEASHED THE BEAST? [/p][p]Well, there’s even more to come over the next 11 weeks.
Check out the awesome graphic below to see what you can expect from us in what remains of 2025. [/p][p]So, get ready for a series of updates that will increase your replayability and give you more endgame content, including the highly anticipated New Game+ and Legend Levels, as well as the ultimate Castor Woods challenge in Nightmare Difficulty with more information coming soon. Additionally, new weapon executions, visual and QoL improvements, Ray Tracing on PC, an exciting collaboration with PUBG Mobile and even more surprises are to come![/p][p][/p][p][/p][p]Now, for the first thing being introduced from this Roadmap:[/p][h3]Call of the Beast[/h3][p]11 weeks of community challenges. 22 exclusive prizes. 1 Legendary Reward. Are you ready to answer the Call of the Beast?[/p][p][/p][p][/p][p]Together, you can become a formidable pack of true Beasts who can conquer any challenge the world of Castor Woods puts before you. Now, it’s your chance to prove it over the next 11 weeks! Call of the Beast kicks off today at 4PM CEST and runs until January 7, 2026, with new challenges and rewards being introduced every Thursday. Don’t wait around though: once the week is over, these exclusive rewards could be gone forever.[/p][p]For more details, check out our dedicated article about Call of the Beast.


[dynamiclink][/dynamiclink][/p]

Watch: Dying Light: The Beast — Player Reviews Trailer

Players everywhere are going crazy over Dying Light: The Beast! From gory combat and intense enemy encounters to terrifying nights and adrenaline-fueled parkour chases, fans can’t get enough of the chaos. Here’s what they had to say about their unforgettable experiences.

[previewyoutube][/previewyoutube]

The overwhelming response has been nothing short of incredible. Thank you for your undying support. And if you still haven't, start Kyle Crane's quest for revenge and face the true horrors of Castor Woods.

UNLEASH THE BEAST
BUY NOW

Hotfix 1.2.4

[p]Thanks for all your reports and patience! Our team made an effort to deliver fix for the following topics:[/p]

Stability & Performance
  • Fixed several crashes and improved overall game stability across all platforms.
  • Optimized shutdown and map loading processes to prevent rare fatal errors.
  • Improved Steam and PS5 compatibility, reducing unexpected crashes and freezes.
  • Optimized FPS limiter and Frame Generation for smoother gameplay experience.
  • Fixed various visual artifacts in SSR.


Gameplay improvements
  • Enhanced parkour ledge grabbing animations for faster, more responsive movement.


Quests & Progression

MQ - Safe Haven:
  • Added better indicators and logic fixes for story sequences and world events.

MQ - Power Gambit:
  • Fix for doors in Power Plant not opening in COOP after the spawner executed.
  • Fix for enemies not appearing during exit from the Power Plant.

MQ - School's Out:
  • Fix for quest progress block if the door (scientist’s room) is closed at the start of the fight.

SQ - Don't Look Back in Anger:
  • Fixed resetting fury and fury meter entirely before forcing fury during the mini boss fight.

Progression:
  • Fixed achievement unlock issues in co-op mode (“Good Samaritan”, “Glimpse into the Future”, “We’re Safe here!”).
  • Improved co-op replication for doors, enemies and quest events that previously resulted in softblocking players.
  • Fixed several blocked Tier 1 and Tier 2 Hidden Stashes.


Environment
  • Fixed multiple world geometry issues (terrain gaps, missing occluders, and OOW spots).
  • Improved lighting and rain effects in several locations.
  • Added missing environmental details (mural).


Audio
  • Fixed music and combat themes getting stuck after mission failure.
  • Improved quest-related music transitions for smoother atmosphere flow.


General Improvements
  • Fixed displayed weapon damage inconsistencies as well as upgrade damage values.
  • Fixed incorrect weapon definitions to address crafting discrepancies.
  • Fixed visible scroll position re-adjustment when transferring items between inventory and stash.
  • Added Info about availability of shared progression on the Public Games/Friends game list.
  • Improved selected translations in several languages.

THE BEAST VS THE BARON - COSPLAY CONTEST

[h3]Think you've got what it takes to become Kyle Crane or Baron?
[/h3][p]Now's your chance to prove it
We're launching a cosplay contest that celebrates your creativity and passion for Dying Light universe. [/p][p]
Choose your character either Kyle Crane or The Baron and bring them to life through your cosplay!
Share your creation on our Contest Page[/p][p][/p][previewyoutube][/previewyoutube][p][dynamiclink][/dynamiclink][/p]