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Dying Light: The Beast players have killed enough zombies in two weeks to equal a quarter of the world's population




Dying Light: The Beast has only been out for about two weeks—but for players, that's been more than enough time to slice and dice a record number of zombies to un-undeath. According to developer Techland, in the first 12 days after the survival horror game launched, players have killed more than 2.2 billion zombies...
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Dying Light The Beast players have used its best feature 176 million times

Dying Light The Beast has found a real sweet spot. The gritty survival action (and fan-favorite protagonist, Kyle Crane) of the first game returns, but the best bits of Dying Light 2 have been retained and improved. Throw in some new innovations, et voila, you've got one of the best zombie games of the last few years. Thanks to its excellent parkour, simply evading the undead feels almost as satisfying as annihilating them... almost. Techland has just published a bunch of stats showcasing what players have been up to since Dying Light The Beast launched, and with 2.2 billion zombies slayed, all I can do is doth my cap to all the Kyle Cranes out there.


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RELATED LINKS:

Dying Light The Beast docket codes October 2025

A new Dying Light The Beast update will hand its biters a restraining order

Dying Light The Beast release date, gameplay, and more

HOTFIX 1.2.3

[p]Thanks for all your reports and patience! Our team made an effort to deliver fix for the following topics:[/p][p]
[/p][p]Stability & Performance[/p]
  • [p]Fixed various crashes to improve overall game stability.[/p]
  • [p]Resolved an issue where sharpening was not applied correctly while using DLSS.[/p]
  • [p]Addressed occasional stuttering when playing with Frame Generation enabled.[/p]
  • [p]Fixed graphical glitches when using HDR on PlayStation 5.[/p]
[p]Gameplay Improvements[/p]
  • [p]Grabbing Biters is now less frustrating and feels more fair.[/p]
  • [p]Fixed an issue where patrolling routes of Screamers in Dark Zones were broken.[/p]
[p]Quests & Progression[/p]
  • [p]Tutorial:[/p]
    • [p]Fixed a critical issue where, if a player received a modded weapon from someone who had already completed the tutorial, the game attempted to apply the mod a second time, thus blocking the progress.[/p]
  • [p]The Mine (Co-op):[/p]
    • [p]Fixed an issue where destructible doors could remain indestructible for one player, blocking quest progression.[/p]
  • [p]Safe Spots:[/p]
    • [p]Fixed a bug where breakable doors and windows respawned after reloading, trapping players inside.[/p]
  • [p]Mental Asylum Safe Spot:[/p]
  • [p]Fixed an issue where reloading the save could leave the entrance blocked by an unintended obstacle, preventing players from entering.[/p]
  • [p]Fixed an issue where music could loop infinitely after reloading certain quests.[/p]
[p]UI & Consoles[/p]
  • [p]Fixed the missing “Join the Community” button on consoles.

    [/p]
[p]Make sure to update your game to the newest version![/p][p]Still having trouble? Share your platform, specs, and a short clip/logs so we can dig in![/p][p]
[/p][p]We are not stopping! Each day we carefully read and review your feedback about the game - stay tuned for next news!

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A new Dying Light The Beast update will hand its biters a restraining order

Dying Light The Beast is a delightfully pure distillation of everything that makes Techland's zombie-smashing series great. Its brutal, lethal combat is no exception - but one particular enemy type has proven themselves a particular menace, to the point where the team has made a weekend announcement to confirm that it's taking action. In a new developer video, game director Nathan Lemaire discusses Dying Light The Beast's biter problem, and explains the changes Techland is planning to make to make them easier to counteract.


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RELATED LINKS:

Dying Light The Beast docket codes September 2025

Dying Light The Beast release date, gameplay, and more

Dying Light The Beast hides a powerful weapon behind a strange Minecraft homage