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Welcome to SFXEngine v2.07

SFXEngine v2.07 is now live.

Two changes in this update:
-New, much more detailed statistics calculated when Save Stats is selected. Results show: Filename, Length, Length (Samples), Description/Notes (left empty for user notes), RMS Total (dB), Max Peak (dB), Max Peak (1/Peak), Samples Clipped, RMS [L] (dB), Max Peak [L] (dB), Peaks [L] -ve/+ve, Samples Clipped [L], RMS [R] (dB), Max Peak [R] (dB), Peaks [R] -ve/+ve, Samples Clipped [R].
-Ctrl and shift key status now reset when a message box appears. If held before, then released when a message box appears, the program loop would assume ctrl/shift was still held, giving the appearance of the keyboard being unresponsive.

Full details of the update in the Readme.txt file.

The next SFXEngine release will be the Strategy Sound Pack. A mix of switches and levers, alarms and sirens, and sliding objects, and more.

https://store.steampowered.com/app/2438590/SFXEngine/

https://store.steampowered.com/app/3414120/SFXEngine_Sound_Pack_Strategy/

Happy Sound Making!

Mark