Demo update 4
After doing some extensive playtesting and getting feedback from the players, I am pleased to present a new demo update.
Content:
When speaking numbers, it's around 30 new NPC vessel templates, 10+ new equipment parts, 10+ new encounter lists, 20+ bot behavior programs.
This update moves the endgame mark when the game has no new content to offer from ~2 hours to around 4-5 hours. It's still not even half of what's planned for a full release, but I'm getting there.

Gameplay:
UX/interface:
Game balance:
Bugs:
Content:
-  Planet random events/status effects
 -  New NPC vessel classes - Destroyers, Carriers, Fiend
 -  New equipment: weapons, body parts, drones, and more!
 -  More high-level encounter lists
 -  Reputation has additional gameplay effects now
 -  More pilot behavior packs
 -  New mission types (Pirate Carnage and some other)
 
When speaking numbers, it's around 30 new NPC vessel templates, 10+ new equipment parts, 10+ new encounter lists, 20+ bot behavior programs.
This update moves the endgame mark when the game has no new content to offer from ~2 hours to around 4-5 hours. It's still not even half of what's planned for a full release, but I'm getting there.

Gameplay:
-  A much better period report screen
 -  Negative events are hidden from the journal until the report is revealed
 -  Most NPC squads have a captain assigned
 
UX/interface:
-  Combat overlay (pause, fast forward)
 -  Reworked vessel validation - it's non-blocking now
 -  Added post-battle per-weapon damage stats
 -  Show current reputation level in reputation change tooltips
 -  Can repair vessels even when not entering the vessel screen not from a shop
 -  More tooltips (hover over Android and Mercenary tags, etc.)
 
Game balance:
-  Better experience reward curve
 -  Adjusted planet research rates
 -  A slightly improved equipment pricing
 -  An attempt to improve the difficulty scaling curve
 
Bugs:
- Fixed
 -  Fixed repair bugs
 -  Added some missing translation strings (e.g. "weapon_fire_arc")
 -  Fixed "empty" target selection
 




