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Revision 62

[h2]WHAT'S FIXED[/h2]
• Game freeze from evolution history being updated during a starter's creation before the save file's variables are patched

Revision 61

[h2]WHAT'S FIXED[/h2]
• Game freeze from successfully selling an item pointing to a now-deleted scene

Revision 60

[h2]WHAT'S NEW[/h2]
• Implemented evolution history
• Party members from older saves will have their species/form history calculated based on their meeting method
• Hatched party members from older saves will only have their forms calculated if their current species has a Child form, but they're an Adult at the time of loading
• Adopted, recruited and imported party members won't have anything calculated at all

[h2]WHAT'S FIXED[/h2]
• TUG minigame oddities
• "YOU WIN" text being visible when starting
• TUGGER item not showing up at all

Revision 59

[h2]WHAT'S NEW[/h2]
• Added coloured backgrounds for the remaining (currently accessible) areas and all rooms

[h2]WHAT'S FIXED[/h2]
• Yarnix not being considered a 3rd stage evolution like other Beastkin
• Crafting not having a check for at least 2 unique items in the inventory
• Untranslated prompt strings in certain scenes
• Team item menu pointing to wrong nodes, crashing the game
• Held item scene using old biome backgrounds during Ventures instead of the current area's background and outright crashing during Night Raids

Revision 58

[h2]WHAT'S FIXED[/h2]
• Softlock from attempting to nickname an egg
• Null variables appearing in the Item Stock