Monthly Dev Update #1
Hello fans! Welcome to our first Steam update (this is for August 2024).
DEVELOPER INTERVIEW
[previewyoutube][/previewyoutube]
We wanted to give you some more inside information on not just the game's progress but how this whole thing started, and we're bringing it to you in the form of a collaboration video with one of our studio members who also happens to be a long-time YouTuber.
We were impressed with Halfpint's dedication to providing fair and solid coverage of a variety of titles from the mainstream to even indie adult, so we asked him to help us provide feedback on our own project.
Little did we know at the time that he was pursuing a career in video game development himself! He proved to be a valuable asset to the studio, so we brought him on as a real team member to help out the studio management and even do level design and map work in Unreal Engine.
This is the first time the general public will be able to see an interview with the madman behind this whole thing, Michael-Scott Earle, as he talks about why he decided to turn his best-selling series, Tamer: King of Dinosaurs, into a video game as well as the progress of everything.
It's a really great, in-depth look at what it takes to make a project like this happen, so please enjoy!
We're also considering doing some future Q&A in a format like this when we have further updates to make, so please let us know what you want to hear about the game!
CUTSCENE PROGRESS
We now have over half of the cutscenes in the game blocked out with cameras or posed with full sequencer timing down.
This has been a really tough process, but it's paying off!
Tamer's narrative, especially the romance with the hot alien babes, is its key selling point.
We think people are going to be blown away at the sheer volume and quality of footage we were able to produce with this game as a small indie studio. We truly feel it's impressive stuff and we're going to be sharing more with you as production continues.
We still need to wait for final environments to wrap them up like you see in the demo that's available for download on Steam now, but here's a few previews of the pre-alpha blocking with raw performance capture for some scenes that will be in the full game:

And of course, one of our romance scenes with fully clothed actors:

As you can see from the image above, we still have a lot of animation cleanup to do once the cameras are established. This is especially true for the romance scenes where character's limbs stretch and bend in all sorts of sexy ways.
If you want to see some more spicy previews, consider supporting us here so you can see our monthly BTS content on our Discord server!
MAP PROGRESS
We're making more progress with the map and have started installing the VFX like atmospheric fog, which you can see here.

The landscape is also coming together nicely. We're starting to add some smaller details and bringing cohesion to some areas.
Each area of Tamer's map is broken down into different biomes, and each one represents a different kind of gameplay and level of alert.
Below you can see the valley:

This is where the fort and cave exists and it is the safest area in the game, generally speaking. You might have to deal with some occasional apex predators wandering in and ruining your day, but no spoilers for now.
Something else we haven't discussed yet is that our map features some nice Metroidvania-style progression when it comes to unlocking paths.

Victor and Sheela can generally reach most of the early map on their own, but you will occasionally reach areas with things like fallen logs and brambles that need to be cleared to progress.
So how do you do it? By taming dinosaurs, of course! As you tame larger and larger dinosaurs, you'll be able to break through these barriers and open up much larger areas with greater challenges and rewards.

Something else to note is that some paths are simply too narrow for some dinosaurs. When you encounter these, you'll need to go ahead on foot. This is a tough decision to make because there are some seriously dangerous dinosaurs out there.
Not having access to a mount to run away could cause fatal outcomes if you're not ready to fight, but this is part of the excitement of the game! The map should feel like a real pre-historic jungle with danger lurking around every corner, and that's how we want the player to feel when they choose to enter these areas.
WHAT'S NEXT
The second update of August will have a video showing Victor riding around on Hope (his first parasaur mount) through the game's map.
We'll also talk about future demo content and when you can expect it at that time!
We know that many people enjoyed our NSFW demo but wanted more than just a sex scene simulator, so we're talking about plans to give our supporters access to real gameplay soon.
That's all for now!
WISHLIST Tamer on Steam
Explore the world of Michael-Scott Earle
Join our Discord!!!
Follow us on X (formerly Twitter)
Follow us on YouTube
DEVELOPER INTERVIEW
[previewyoutube][/previewyoutube]
We wanted to give you some more inside information on not just the game's progress but how this whole thing started, and we're bringing it to you in the form of a collaboration video with one of our studio members who also happens to be a long-time YouTuber.
We were impressed with Halfpint's dedication to providing fair and solid coverage of a variety of titles from the mainstream to even indie adult, so we asked him to help us provide feedback on our own project.
Little did we know at the time that he was pursuing a career in video game development himself! He proved to be a valuable asset to the studio, so we brought him on as a real team member to help out the studio management and even do level design and map work in Unreal Engine.
This is the first time the general public will be able to see an interview with the madman behind this whole thing, Michael-Scott Earle, as he talks about why he decided to turn his best-selling series, Tamer: King of Dinosaurs, into a video game as well as the progress of everything.
It's a really great, in-depth look at what it takes to make a project like this happen, so please enjoy!
We're also considering doing some future Q&A in a format like this when we have further updates to make, so please let us know what you want to hear about the game!
CUTSCENE PROGRESS
We now have over half of the cutscenes in the game blocked out with cameras or posed with full sequencer timing down.
This has been a really tough process, but it's paying off!
Tamer's narrative, especially the romance with the hot alien babes, is its key selling point.
We think people are going to be blown away at the sheer volume and quality of footage we were able to produce with this game as a small indie studio. We truly feel it's impressive stuff and we're going to be sharing more with you as production continues.
We still need to wait for final environments to wrap them up like you see in the demo that's available for download on Steam now, but here's a few previews of the pre-alpha blocking with raw performance capture for some scenes that will be in the full game:



And of course, one of our romance scenes with fully clothed actors:

As you can see from the image above, we still have a lot of animation cleanup to do once the cameras are established. This is especially true for the romance scenes where character's limbs stretch and bend in all sorts of sexy ways.
If you want to see some more spicy previews, consider supporting us here so you can see our monthly BTS content on our Discord server!
MAP PROGRESS
We're making more progress with the map and have started installing the VFX like atmospheric fog, which you can see here.

The landscape is also coming together nicely. We're starting to add some smaller details and bringing cohesion to some areas.
Each area of Tamer's map is broken down into different biomes, and each one represents a different kind of gameplay and level of alert.
Below you can see the valley:

This is where the fort and cave exists and it is the safest area in the game, generally speaking. You might have to deal with some occasional apex predators wandering in and ruining your day, but no spoilers for now.
Something else we haven't discussed yet is that our map features some nice Metroidvania-style progression when it comes to unlocking paths.

Victor and Sheela can generally reach most of the early map on their own, but you will occasionally reach areas with things like fallen logs and brambles that need to be cleared to progress.
So how do you do it? By taming dinosaurs, of course! As you tame larger and larger dinosaurs, you'll be able to break through these barriers and open up much larger areas with greater challenges and rewards.

Something else to note is that some paths are simply too narrow for some dinosaurs. When you encounter these, you'll need to go ahead on foot. This is a tough decision to make because there are some seriously dangerous dinosaurs out there.
Not having access to a mount to run away could cause fatal outcomes if you're not ready to fight, but this is part of the excitement of the game! The map should feel like a real pre-historic jungle with danger lurking around every corner, and that's how we want the player to feel when they choose to enter these areas.
WHAT'S NEXT
The second update of August will have a video showing Victor riding around on Hope (his first parasaur mount) through the game's map.
We'll also talk about future demo content and when you can expect it at that time!
We know that many people enjoyed our NSFW demo but wanted more than just a sex scene simulator, so we're talking about plans to give our supporters access to real gameplay soon.
That's all for now!
WISHLIST Tamer on Steam
Explore the world of Michael-Scott Earle
Join our Discord!!!
Follow us on X (formerly Twitter)
Follow us on YouTube